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From: Jhulian Waldby <wichitajayhawks@msn.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Crookz: What I miss about games
Date: Wed, 20 Nov 2024 13:46:05 -0600
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Spalls Hurgenson wrote:
> On Wed, 20 Nov 2024 11:18:44 +0000, JAB <noway@nochance.com> wrote:
> 
>> Well in my quest to find a game to play one handed, until my arm heals,
>> I noticed this mentioned on the Shadow Gambit discussion board on Steam
>> I picked it up and it reminded me of a thread about an ex-Big Cheese
>>from Sony talking about the death of mid-budget games.
>>
>> So the set-up is it's a stealth/tactics game based around a performing
>> heists but with a stereotypically 70's disco/heist movie vibe. The
>> graphics even for a ten year old game are more than acceptable and the
>> gameplay of working out how to get items, disable (or avoid) cameras,
>> get keys to open doors etc. is enjoyable. The over the top characters
>> and not being a game that takes itself seriously also helps.
>>
>> Is it a great game, no but it's a solid and most importantly enjoyable,
>> game. That's kinda what I miss about gaming today, the almost vacuum
>> that's been created between triple-A titles and indie titles. Yes there
>> are obviously still games like this produced (Shadow Gambit is one of
>> them) but there just seem less and less.
>>
>> Oh well!
> 
> It has a very "Evil Genius" vibe to its visuals (not surprising, given
> their common setting). The gameplay reminds me of those isometric
> action/puzzle games, like "Commandos". I never really could get into
> those games just because I hated juggling multiple characters.
> 
> But I agree; it seems very much a mid-tier game, the sort that lay
> between the triple-A pablum and the less sophisticated "Indie" titles.
> It's the sort of game that was quite rare for much of the 2010s and
> early 2020s, but seems to be making a much-needed resurgence. It's not
> the sort of game I'm going to rush out and buy (although, you know, if
> there's a really good sale... ;-) but that I'm glad to see making a
> comeback.
> 
> 
Indie titles can go mid-tier.  This is if their first productions are 
well received and they have a classic in the making.

An example is Slay the Spire --> Hellcard: Book of Demons.  Slay the 
Spire was missing something but I think Hellcard found it.

It's in the production house's name: "Return 2 Games."  Hell yeah!