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Path: ...!3.eu.feeder.erje.net!feeder.erje.net!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Peter Steele <snakesbloodpussycat@yahoo.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Heroes o Might & Magic III Date: Mon, 9 Dec 2024 20:49:06 -0600 Organization: charlatans, Giant Lines: 17 Message-ID: <lrpoh2Fq664U1@mid.individual.net> References: <li0qj3Fu3srU1@mid.individual.net> <c1qmbjht11n0k37j9jc9sreo3m3ub9rebk@4ax.com> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit X-Trace: individual.net YBlmeXVvazliqC24fekajgBP1tyhpkRp4eEX+sDvb1DyPC8oFt Cancel-Lock: sha1:2+mSjndorU8wPnyRiz6y3XN+vR0= sha256:PAXLybezs8ehKIgqydWoUIB2ULX0ot1NyqB7QeeHaFo= User-Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:91.0) Gecko/20100101 Firefox/91.0 SeaMonkey/2.53.19 In-Reply-To: <c1qmbjht11n0k37j9jc9sreo3m3ub9rebk@4ax.com> Bytes: 1598 Spalls Hurgenson wrote: despite their age still look > pretty good. > > Which isn't to say I disagree with your assessment. I never played the > game intensely enough to really notice; I was more of a dabbler in the > franchise than a die-hard fan. But -for me at least- the competency of > the AI was the least of the series' problems. > > > > The need for an AI is the difference in trimming the bushes so to speak and chasing the gardener with hedge clippers. I spent 10 hrs trimming the bushes in HOMM 4 and then never played it again. I kept waiting for something intelligent to happen, but it never showed.