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From: Tahitian pearl <j63480576@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Grim Fandango Remastered HD !
Date: Fri, 24 Jan 2025 04:24:12 -0600
Organization: The Keeper of the Five Sax Guaramba
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Zaghadka wrote:
> On Wed, 22 Jan 2025 10:54:19 -0500, in comp.sys.ibm.pc.games.action,
> Spalls Hurgenson wrote:
> 
>> On Tue, 21 Jan 2025 11:50:07 -0600, Zaghadka <zaghadka@hotmail.com>
>> wrote:
>>
>>> On Tue, 21 Jan 2025 09:02:50 -0700, in comp.sys.ibm.pc.games.action, rms
>>> wrote:
>>>
>>>> This looks like a quality mod for this game:
>>>> https://hexagon.codes/grimhd
>>>> I've never gotten past the first few puzzles before getting stuck :)  but
>>>> might give this a try
>>>>
>>> Thank you! This is one of my favorite games and I might replay.
>>>
>>> ScummVM covers it now, so I thought I would have to go there for a
>>> replay.
>>>
>>> To install Grim Fandango from disc, you need a hacked 32-bit installer.
>>>
>>> https://quickandeasysoftware.net/software/grim-fandango-setup
>>>
>>> Lovely 16-bit installer on that one. Same goes for EFMI.
>>
>> Or, you know, you could just get the Remastered version of the game,
>> which not only does the same sort of upscaling but is designed to work
>> on modern OS and hardware.
>>
>> Not that I'm really interested in either. The grungy low-res textures
>> are part of the charm of those old games. All that upscaling makes
>> those classics look too smooth; too clean. Those big pixels are part
>> of the aesthetic; the art is designed to compensate for the blurriness
>> forced upon it by late-90s technology. Without the crunchiness of
>> old-school graphics, the characters and backgrounds don't mesh well;
>> it all starts looking like bad cut-n-paste photoshops.
>>
>> TL;DR: I'm sticking with the original art style ;-)
>>
> Well, I at least antialias the chunky 640x480 3D elements in the original
> game, but point Spalls. With AA forced, it looks pretty decent.
> 
> I expect this is for people new to the game. It's nice to have choices.*
> 
I'm new to the game.  I've been putting it off because the voice effects 
conflict with my death metal.  Same with Thimbleweed Park and Curse of 
Monkey Island.  Maybe I can figure out how to bring up subtitles if 
that's available.