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Path: ...!weretis.net!feeder8.news.weretis.net!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: =?UTF-8?Q?Xx/v]andrak|=e2=89=a1xX?= <xmfuller@t.query.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Looking for MMORPG... Date: Sat, 8 Mar 2025 03:35:51 -0600 Lines: 24 Message-ID: <m32hbnF68vU1@mid.individual.net> References: <20253521@f148.n2.z21.fsxnet> <vqcdcb$313bk$1@dont-email.me> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit X-Trace: individual.net H5i1RY7DI1Kr7kF6FyuYmgmo+trC3kKILdHOgvp6sD51boTnXd Cancel-Lock: sha1:0e6TNGx5GjMHGDWqvkX1mhguR6U= sha256:steUo9FFlfj98wBBdEiNIDu8kNDPH1YJDKVGHWkg3/Y= User-Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:128.0) Gecko/20100101 Firefox/128.0 SeaMonkey/2.53.20 In-Reply-To: <vqcdcb$313bk$1@dont-email.me> Bytes: 1892 Justisaur wrote: > On 2/2/2025 8:53 PM, Martin Kazmaier wrote: >> That can be played without crafting or resource management. I just >> want to >> slay some monsters and go on non-complicated adventures! >> > > Unfortunately crafting is here to stay. It was in Ultima Online, > Everquest etc. Original City of Heroes didn't have any but of course > they added it, and the Homecoming revival does, though I didn't find it > too onerous. > > That's pretty much all I can ask for anymore, crafting that isn't too > annoying. IIRC Fallout '76 isn't bad, it's not a fantasy MMO though. > Warframe's not bad (though grinding eventually becomes so, but you got a > good 6-9 months before I found it too annoying.) > > Even with crafting it can be avoided in most if not all of them, just > grind for money/items and pay someone for their crafting. That's what > makes it an MMO. > Am I sinful for enjoying PvP? Because that's what makes it an MMO to me.