| Deutsch English Français Italiano |
|
<m4mnntFkgslU1@mid.individual.net> View for Bookmarking (what is this?) Look up another Usenet article |
Path: ...!3.eu.feeder.erje.net!feeder.erje.net!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: =?UTF-8?Q?.../v]andrak|=e2=89=a1...?= <jfwaldby@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: A (small) Step In The Right Direction Date: Thu, 27 Mar 2025 23:43:39 -0500 Lines: 55 Message-ID: <m4mnntFkgslU1@mid.individual.net> References: <h9rauj506qdnhu4d5re9vko24anm0pmjkn@4ax.com> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit X-Trace: individual.net qWQwzP22CBVapCUmxNWTZg02OUM5YwkA8ZudHgf+TuFdmJVaNp Cancel-Lock: sha1:+sKUHZFhcWFZIyp/cVWcZ7chP4k= sha256:2xiBkkAvbM6uFe5yST7MSTH9T3IwTrG/PP+t+e6vBZ4= User-Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:128.0) Gecko/20100101 Firefox/128.0 SeaMonkey/2.53.20 In-Reply-To: <h9rauj506qdnhu4d5re9vko24anm0pmjkn@4ax.com> Bytes: 3693 Spalls Hurgenson wrote: > > Honestly, I wouldn't have expected this from Nintendo. While they're > best known for their unique style of games, but they are probably > second-best known for the tightness of their grip around their > properties. > > So, learning that you will soon be able to share your games with > others on the Switch (and soon-to-be-released "Switch 2") seems > incredibly out of character with them.* Essentially, every game will > have a 'virtual card' associated with it, and if you drag that card to > a friend's Switch, they'll be able to play that game. It's a digital > equivalent of yanking a cartridge out of your console and handing it > over to your buddy to take home from the night. > > Obviously you won't be able to play it in the meantime, but that's > only fair, right? There are some other restrictions too (for instance, > you can only transfer within your 'family group', which can contain a > maximum of 8 members, and there's a limit on how often you can add or > remove people, but still, it's an admirable concession...especially > for families with children that don't want to have to buy the same > game for each kid. > > I personally adore the visual simplicity of the method too. It > re-captures the feel of 'cat ridge games that adds an almost tactile > feel to the sharing. I've used library sharing for family on Steam, > but it's much less personal: "Here, have access to this huge list of > games." Being able to virtually hand over a game I think is good and > worth playing to somebody has an appeal all on its own. > > But it does raise the question: if it can be made so easy to share > games between family members... shouldn't it be just as easy to SELL > those games? Because, ultimately, all you are doing is transferring > licenses, and if all of a sudden it's okay to move licenses between a > select group of people, why can't I do it with anyone... and maybe get > a fee for the privilege? Steam's "you're only sharing the entire > library" method adds a certain distance to this that shields them from > these questions, but by allowing single-game license-transfers, > Nintendo opens themselves up to this next step. > > I'm not sure Nintendo has considered this, but I do hope that this new > scheme of theirs sets precedent that can one day be used to give > gamers back their rights to sell their games again. > That would be good. When I visited Ant in the hospital he had a bag of games some of them from 1985. -- You're the future of fire You're the witness of war You're the irony of justice And the father of law Been waiting for awhile to meet you For the chance to shake your hand To give you thanks for all the sufferin' you command