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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Praetor Mandrake <horchata12839@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN MAY 2025? Date: Sun, 8 Jun 2025 10:09:33 -0500 Lines: 69 Message-ID: <malndfFpvegU1@mid.individual.net> References: <58no3k1hi447gueusgdj08asbnibh9b35q@4ax.com> <101uhmu$27ksq$1@dont-email.me> <7op64kllsc0rbktlnvj2mkle72cfpt0av5@4ax.com> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit X-Trace: individual.net XEu2sCgB8WIYAPToB6MXkAx4D7zvVQWQS344noDDDA015r+CqN Cancel-Lock: sha1:oS33Pit6xO6cs6mlXRdCsZIzCs0= sha256:NSKy1G1ZcykJ0HqtRMs9NLWxt7KaetagEdQS1BxOGLU= User-Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:128.0) Gecko/20100101 Firefox/128.0 SeaMonkey/2.53.21 In-Reply-To: <7op64kllsc0rbktlnvj2mkle72cfpt0av5@4ax.com> Spalls Hurgenson wrote: > On Fri, 6 Jun 2025 12:59:41 +0200, H1M3M <wipnoah@gmail.com> wrote: > > >> - Outrun (the arcade original) >> One of the cool things where Retroarch has an advantage over classic >> Mame is the controller presets. With OutRun, that means that triggers >> and analog sticks are already seto to emulate the how the arcade played >> with analog pedals and driving wheel. > > Outrun is another of those games that I "appreciate" more than I > actually "enjoy". It's undeniably a great game, but it's never one > that managed to hold my attention incredibly long. It probably didn't > help that my first encounters with the game were on the Apple ][* and > later on the IBM PC... in all its CGA and PC-speaker glory. Even when > I encountered it later on other platforms, I always think of those as > 'updated versions' of the titles I originally played. And the > experience I had playing those ports was not very good. > > It was only much, much later that I realized how innovative the game > actually was and could start to appreciate the tech and design. But I > just can't endure to play more than two or three stages before I grow > bored/frustrated. > > >> I have no idea how this will be adapted into a Michael Bay film, > > Good god, no. Why? Wasn't "Battleship" bad enough? > > > > > > >> > * or at least, with an Outrun-like game. I'm not sure it was the > actual title since Mobygames doesn't show an Apple port. It definitely > wasn't on a legitimate disk <cough cough argh me hearties cough> so > who knows as to its providence > > > I was mostly playing Wizardry 7. Ported it to Wizardry 8 just to see if I could get it work and got my guys all the way to Trynton. I was going to gather some Regrowth potions, the only thing that cures DRAINED. It was about that time I started to feel the lack of a thaumaturgist. I've recently restarted Wizardry 7 with an alchemist and a bishop in addition to my usual Samurai. It dawned on me that even though the community is down on bishops, saying they are too divided, I know I'm going to overrun the 100s on Thaumaturgy and Theology. That means I get the top spells from both schools. This is because Wizardry 7 has a much higher level cap than Wizardry 6 and 20th level is a likely state of existence. I've also been playing Warcraft II. I picked this up on Steam, it's Warcraft II with the expansion. Getting a ways into the originals before moving on to the expansion stuff. Got to climb that learning curve some... Taking a stab at Avernum: Escape from the Pit. Playing this through on its easiest difficulty because there have been trials set in my path that have stopped me before on Normal difficulty. Currently on the King's Quest. This game can be difficult sometimes because wandering encounters can be surprisingly tough. They kind of jump out at you. -- your thin paper wings in the wind danglin danglin