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From: jgd@cix.co.uk (John Dallman)
Newsgroups: rec.games.frp.misc
Subject: Re: 1:1 time between campaign and real world
Date: Mon, 17 Jun 2024 19:39 +0100 (BST)
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In article <v4mnis$571$2@ereborbbs.duckdns.org>,
smaug@ereborbbs.duckdns.org () wrote:

> What do you think about using a straight up 1:1 time between real 
> world and campaign in a game?

It's not for me. The amount of activity in a game day varies hugely in
the games I run: if the characters are on an international journey,
several game days may pass in a minute of real time, but it may also take
several sessions to play out the events of a game day. 

John