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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-1.nntp.ord.giganews.com!border-3.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Thu, 19 Jun 2025 15:01:40 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Lost Forever Games Date: Thu, 19 Jun 2025 11:01:24 -0400 Summary: Copying or reuse for AI training or data sets not allowed Message-ID: <ob985khme807cof7sj9b5kg0ui6o0e4trn@4ax.com> References: <iutl4kdn4v2ctl67m56h0513ukbdgmed19@4ax.com> <spn55k14po4bqcedqsm5r032npce4btiv7@4ax.com> <1030gdf$3p02q$1@dont-email.me> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 23 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-0kMboHT0NKjhS+kt/gex+CYIW5TkfmLiskz/13dCWP+F2bbVfT6S8zYqVfcSOai7IdYxgkS2ZiOPDm9!czEqAu+liBx49NafV8eT9BdoSGALAivraOYR0m8GSOpBYHOFxgyC287TGhqappiwNwaDZlBa X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 On Thu, 19 Jun 2025 09:06:05 +0100, JAB <noway@nochance.com> wrote: >On 18/06/2025 16:51, Spalls Hurgenson wrote: >> I wonder if there are any modern games still offering PBEM support. >The Field of Glory II games do have a PBEM option but it's more >integrated into the game and uses Slitherine's servers to exchange the >'e-mails' for each turn. I don't know why, but that makes me weirdly happy that such an old game-play model is still supported. I'm halfway tempted to install the game just to try it out. It's a shame it relies on Slitherine's servers though, although I like how its integrated the capabilities into the game itself. That was always one issue I had with other PBEM games. You always had to drop out of the game to use your email client to send the save-file rather than their integrating the feature into the game itself (preferably allowing you to specify your own mail-server information).