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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-1.nntp.ord.giganews.com!border-2.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sun, 09 Mar 2025 19:29:05 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Star Wars Outlaws is buggy! Date: Sun, 09 Mar 2025 15:29:04 -0400 Message-ID: <qlprsjd2e7g90g5tfm36ukpuo1pvihdf1d@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 72 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-pz9Orc0XUms7MnsRUcjLkAwGswNpsa+8l10zD+6oABb825tjn5UCzkMOuiG8AwLpphai2NY+y/nIql0!P4c5EWytn9KTbiHu2rl8ZsYCYrAmfAqoiqi5YIU68rK7sEv7K6TvZhoVNwcoudU6mMlaTZtt X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Buggy computer games aren't a new thing, of course, but for the most part I've managed to avoid the worst of it. Oh sure, I've had my crashes and game-breakers, but they've been the exception in games rather than the norm for me. Even as a lot of people bemoaned the state of modern gaming, I was able -in my own experiences at least- able to dismiss the problem. So playing "Star Wars: Outlaws", the Ubisoft open-world game, is something of an eye-opener for me. It is by far the buggiest game I've played in _years_, if not ever. And it _is_ a bug-riddled mess, with all sorts of problems from big to small. You've got the random crash-to-desktops, with no error message or logging to give any idea where to start debugging the problem. I personally suspect its the DRM (apparently it checks every five minutes or so and if it doesn't like the answer it gets, you get booted) but I've honestly no idea. Honestly, this is actually one of the bugs I mind the _least_, because it usually only happens after an hour or two of playing, and it's become a convenient way for me to stop playing. "Whoops, there it goes again; I guess Ubisoft wants me to take a break". Less fun is when the game just... stops. This usually happens when it loads a new level, and gets stuck on the loading screen. The game hasn't completely hung (the mouse moves, for instance) but there's no way to interact with the game. Fortunately, a quick CTRL-ESC-SHIFT and a kill-task outlaws.exe is all it takes to escape... but it's annoying. But really, it's all the in-game bugs that really annoy me. Like when I complete all the tasks in a quest, but it doesn't get marked as finished. Or items (or NPCs) for a quest just don't show up on the map. Or you're supposed to interact with something and the interact prompt either doesn't appear, or flat out refuses to work. I've shot at exploding barrels and they decide to ignore me. My hoverbike decided to fly upside down for a while. The game autosaved me in an unsafe place, resulting in my repeatedly plummeting to my death. My personal favorite was when I loaded a game to find the entire world had loaded correctly, but it forgot to load my character's model... and the menu items that would let me save, load or quit (there was an option to resume the game, or fiddle with settings, but obviously neither were particularly helpful in that instance). Fortunately (so far) most of these bugs are one-time events that can be avoided simply by quitting the game and restarting the program. Not all; there's a host of bugs related to sub-quests which are just broken. Usually, when I encounter stuff like this, I wonder if it's just me but searching online you find lots of comments like, "Oh yeah, that quest is just bugged. It just can't be completed. Ubisoft has made no comment on the issue". So far the main quest hasn't been affected (at least, not for me) but I've no confidence that I won't stumble upon some game-killing bug there too. Which is, really, the biggest problem. Ubisoft --and their subsidiary, Massive Entertainment, which actually developed the game-- have taken a very hands-off approach to this game. The game was rushed out the door. I can forgive a lot of the technical issues, just because it's hard to program for the multitude of PC hardware configurations, but quest-logic is all on Ubisoft, and they've failed miserably there. As for the rest of the game... well, I haven't finished playing it yet, so I'm not willing to make a final judgment. It's pretty average so far, though (I suspect I'll be a bit more loquacious on the topic come April 1st, though ;-). Without the bugs, it would be passable. But in the state the game currently is in, it's a must-pass for even the most die-hard Star Wars fan. It's just embarrassingly bad in that respect.