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Path: ...!Xl.tags.giganews.com!local-1.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sat, 27 Apr 2024 14:28:33 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Fallout 2 - here we come Date: Sat, 27 Apr 2024 10:28:33 -0400 Message-ID: <s82q2jhf4qjim9gtvkeva5at7u7bsjpnvs@4ax.com> References: <v0gu4k$3rv72$1@dont-email.me> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 45 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-2eTMucDHv6Q20c/cGsAh5vNt+ZgjdY6m9RJhIRaSxKb7ytQPjnobdN2Km3/TzukH6X9wf0F5SUPAnv6!IxchcyHqwMQc9jwVv5zjN9LNCsUra/6XKPoN6SkkFIBPMCChv4Y7d3Vq+FQKSFmCABTpsMY= X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3371 On Fri, 26 Apr 2024 20:09:08 +0100, JAB <noway@nochance.com> wrote: >Well with the TV show now on and Fallout:London supposed to be released >and then not but now maybe it will I thought I really should try FO:2 >for once. I've been meaning for ages to get it into a state where it >doesn't make my eyes completely bleed and the widescreen HR patch gets >close enough to that. I've also installed the Restoration Project for >good measure as that's the one that seems to get mentioned as a must have. > >Now to see whether it lives up to the hype! I have a real problem with trying to play the older Fallout RPGs. It's mostly the viewpoint; it's trimetric top-down view feels so alien and distance to me. I've really come to appreciate the down-in-the-first, in-your-face first- or over-the-shoulder view used by most modern CRPGs. One of the joys of these games (for me, at least) is immersing myself in their worlds. I LOVE seeing the details of the architecture, or the atmosphere of the wilds. The number of times I've pushed my view up close to a wall trying to read the blurry text of some poster is uncountable. The god's eye view of games older CRPGs like "Fallout" and "Baldurs Gate" just doesn't allow me to wallow in all those details the way I'd like to. But it's also the mechanics. Top-down games tend to be more strategic. You usually have a whole party to manage, and when combat rolls around, it's all about positioning your party members - square by square - into the perfect spot. FPS/TPS CRPG combat is more immediate; it's more twitch-based. It's not better (I'd in fact, argue, it's far worse) but it has one major advantage: it's faster. Fights are over and done with a lot faster. And since combat is often the least interesting part of the games for me, that's a major benefit. I mostly am in the game for the exploring. And don't even get me started on the grind of inventory management for an entire party. So trying to play games like "Fallout 2" often seems like drudgery. It's a chore. It's long combats and unsatisfying exploration that doesn't leave me immersed in the gameworld. It's not that the games are bad... it's just that my tastes have so radically changed over the past twenty years that I can't enjoy the games the way I used to.