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NNTP-Posting-Date: Tue, 25 Jun 2024 10:28:21 +0000
From: Rin Stowleigh <rstowleigh@x-nospam-x.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: CRAP Poll: Does The Tech Still Impress?
Date: Tue, 25 Jun 2024 06:28:20 -0400
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On Tue, 25 Jun 2024 06:20:04 -0000 (UTC), candycanearter07
<candycanearter07@candycanearter07.nomail.afraid> wrote:

>Rin Stowleigh <rstowleigh@x-nospam-x.com> wrote at 10:16 this Monday (GMT):
>> On Sun, 23 Jun 2024 16:09:24 -0400, Spalls Hurgenson
>><spallshurgenson@gmail.com> wrote:
>>
>>>Does the technology in games impress you anymore? 
>>
>> By and large, it hasn't impressed me in a long time, because in
>> general technology matured (by that I mean a number of factors seemed
>> to plateau, such as GPU speeds, 3D modeling technology, game design
>> creativity etc) compared to the rapid progress being made in the 90's
>> for example.
>>
>> One standout title that is impressive visually (graphics/physics) and
>> in many ways does feel "next level" is a game called Bodycam.  A
>> tactical multiplayer shooter based on Unreal Engine 5 where the
>> players view is from the perspective of a body cam:
>>
>> https://www.youtube.com/watch?v=I-YGXZHNDOo
>>
>> But it does feel 50% tech demo and 50% actual game.
>
>
>That sounds like it would give me a headache.

Tactical shooters aren't really meant to provide relaxation or
comfort.  When done right, they tend to appeal to gamers that enjoy a
particular sort of immersive tension, tactics, competitive teamwork
and realism.

Unfortunately this isn't really a teamwork game (at least not in its
current form), but they certainly got the immersive tension and
realism right.