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Path: ...!local-2.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 09 Aug 2024 15:49:03 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: More Doom... that's a good thing, right? Date: Fri, 09 Aug 2024 11:49:03 -0400 Message-ID: <skccbj9esa0kd2bpeg1lc005a8sr79kago@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 57 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-oXYY62Lm9uScXqOYtkaMRFn+9aFs9Lzy7zcsLNuiUp1lKLLloCJ1QafY2ul4dzqDxL7ABjdWHiXiTYV!+tCG29uU1xxNCjBoqJMWUHckIPj4xkIhtncFmrtuuT+jTkQcpCbdqUTpciEKAPuelEXHwQ26 X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3427 Bethesda has just dropped an upgrade for the original "Doom" and "Doom II" (yes, the classic games from the 90s). Bethesda really knows how to milk their existing IPs; adding a few tiny upgrades, and then repackaging it under a slightly different name and reselling it to fans. Although we're rapidly approaching Ship of Theseus levels of replacement here, since there's very little of the EXISTING game left in these repackagings. The textures are new. The sound is new. The engine is Nightdive's own proprietary "Kex" engine. Sure, it largely looks, sounds and plays like Doom but at this point, is it still really "Doom"? Whatever it is, this new port does bring things like wide-screen support and accessibility options to the game, and the package includes pretty much ALL the officially released material from the classic era (including the recently released "Sigil" map-pack), all of which is good. But playing it... it doesn't really FEEL like Doom. It's too... I dunno, too smooth. The originals had a roughness to them that had nothing to do with pixels or framerate. (I'm pretty sure this is a result of the KEX engine; it always feels too slick for its own good. I disliked this in their Quake port too). Honestly, I think you get a much better experience using a source-port like zDoom or Boom or whichever alternative you like most. It doesn't help that this new Doom is closely tied to Bethesda's own network (you can't even add mods without a Bethesda account). I'm like 90% certain this was the whole point of the release. Bethesda's been trying everything to leverage its IPs to get more players to create a bethesda.net account. Still, you can't beat the price... /IF/ you already own Doom, that is. If you have "Doom" or "Doom II" on Steam or GOG (or anywhere it's been sold in recent years), you'll get this package as a free upgrade. If you don't own those games, I say you're still better off just buying the originals, but this new version is worth at least taking a look at if it's a freebie for you. (If you don't own the classics, this new version selling for $10USD. But just buy the classics; they're better and you get much better mod support). Anyway, there's more Doom now. Whether that's bad or good, I felt obligated it report it to comp.sys.ibm.pc.games.action. It was the original home of the game, after all.