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From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Dear Publishers; Can We Please Stop...
Date: Mon, 17 Jun 2024 19:10:08 -0000 (UTC)
Organization: the-candyden-of-code
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Message-ID: <slrnv7129c.lcv.candycanearter07@candydeb.host.invalid>
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Mandrake <prmandrake@gmail.com> wrote at 13:39 this Monday (GMT):
> candycanearter07 wrote:
>> Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:01 this Sunday (GMT):
>>> On Sun, 16 Jun 2024 06:30:03 -0000 (UTC), candycanearter07
>>> <candycanearter07@candycanearter07.nomail.afraid> wrote:
>>>
>>>> Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 01:44 this Sunday (GMT):
>>>>>
>>>>> Dear Publishers,
>>>>>
>>>>> Can we /please/ stop with the "this game uses automatic savepoints and
>>>>> this icon will flash on your screen when it happens, press button to
>>>>> continue" message at the start of every game?
>>>
>>>>
>>>> Honestly, I don't fully get why they even flash an icon anymore. Unless
>>>> you only have one file internally and keep writing over it, there isn't
>>>> much risk for file corruption..
>>>
>>> I'm not opposed to that. It lets me know -in the rare instances that I
>>> notice it- that the game has been saved. For some games where
>>> autosaves aren't too frequent, it's a useful indicator; a sign of
>>> safety and reassurance. "All your hardwork in that last section will
>>> be preserved and you won't have to redo it." Yay!
>>>
>>> Of course, with some other games, which save every twenty six steps I
>>> move forward, it's less useful. ;-)
>>>
>>> I suspect the whole thing though is due to some requirement by console
>>> manufacturers who - back when autosaves were a new thing - demanded it
>>> be put in place by game publishers, and it's just stuck around since
>>> then. Partly to remind console gamers - who up to that point were used
>>> to just flicking the power switch on their device whenever they were
>>> done playing it, rather than waiting for disk activity to stop - and
>> 
>> People will probably always force shut off to quit. I do it too
>> sometimes.
>> 
>>> partly to advertise the fact that these new consoles had built in
>>> storage now. Sort of like how publisher logos initially were a
>>> response to console manufactuers demanding that the game show
>>> something -anything!- within five seconds of loading a game, and a
>>> short movie (or splash screen) showing the publisher name was the
>>> quickest way to meet that requirement.
>> 
>> 
>> Oh, really? I didn't know that, cool!
>
> Are there any ghost stories about people who shut it off during autosave 
> and wrecked their console?


Slightly different, but once my system crashed because I tried to run a
game on steam proton, and it wrecked my Linux install.
-- 
user <candycane> is generated from /dev/urandom