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From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What difficultly level do you play one?
Date: Wed, 10 Jul 2024 13:50:04 -0000 (UTC)
Organization: the-candyden-of-code
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Zaghadka <zaghadka@hotmail.com> wrote at 11:24 this Wednesday (GMT):
> On Sun, 7 Jul 2024 08:48:11 -0700, in comp.sys.ibm.pc.games.action,
> Justisaur wrote: 
>
>>On 7/7/2024 2:23 AM, JAB wrote:
>>> This one came up on a channel for table top miniatures games but they 
>>> did also talk about computer games. Now of course this is all personal 
>>> preference as there's no right way to enjoy games but the main thrust of 
>>> the argument was that the advantage of playing on easy mode (in the TT 
>>> context that was interchangeable with social) was it gives you a lot 
>>> more scope to be creative and play the game how you want and just try 
>>> things out to see what happens.
>>> 
>>> That's certain how I approach CRPG's. I don't want to go through 
>>> numerous guides on how to build an optimal character, I want to pick 
>>> what I fancy playing. My general strategy is start on normal mode and if 
>>> it all becomes too much, which it often does as the game progresses and 
>>> your character/party becomes progressively less optimal, change it to 
>>> easy mode and carry on.
>>> 
>>> One of the interesting parts they said is that if you're effectively 
>>> going to use someone else's build then what not just watch them playing 
>>> the game. Obviously that's a bit of hyperbole but I can understand their 
>>> point.
>>> 
>>> So for me, yep I play on easy mode.
>>
>>I used to do that, or normal. Falout 3 started the cure for that, as the 
>>game is actually easier on the hardest difficulty  because you level up 
>>much faster, and even though the enemies scale to you, your level makes 
>>you exponentially better.  (with the 30 level cap from BS DLC, not so 
>>much just because enemies become annoying bullet sponges and aren't fun 
>>after level 20.)
>>
>>Dark Souls 3 finally fully cured me of that.  I found I liked the 
>>challenge better.  Sure I look up builds and weapons and whatnot, but I 
>>still try things out and change them to suit me, or abandon overused 
>>"op" build because they aren't fun, or the style just doesn't work for me.
>>
>>In fact I don't really like difficulty sliders at all now, as they tend 
>>to be much more poorly tuned, doing things like just turning the enemies 
>>into bullet sponges or one hit kills you on harder difficulties, and 
>>feels like just watching a movie with no challenge at lower difficulties.
>
> Particularly fun in strat games like Civ V, where the AI doesn't actually
> get any smarter, it just cheats.


Certainly makes it harder, no?
-- 
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