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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Epic Games app and their gd Store page Date: Sun, 4 Aug 2024 05:20:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 31 Message-ID: <slrnvau3r4.3nvbo.candycanearter07@candydeb.host.invalid> References: <jgenajlrpe7l72b8nc9pds15gea7lgsu6a@4ax.com> <ff1qajl5u01mg9dtcoq4otsa2m3tch9uj5@4ax.com> <v8kpjt$3bg7r$1@dont-email.me> Injection-Date: Sun, 04 Aug 2024 07:20:04 +0200 (CEST) Injection-Info: dont-email.me; posting-host="968dd757e582d5bea17cd75676a5b902"; logging-data="4117949"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+fgOflE9z69RVal7dX0RcjGBz/xBb8q6PL7NEnSsWTJw==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:b0AXK92z1/aiP0i136cQqVqbQi4= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D Bytes: 2774 JAB <noway@nochance.com> wrote at 08:26 this Saturday (GMT): > On 02/08/2024 17:33, Spalls Hurgenson wrote: >> This is a problem that has been pointed out to Epic for YEARS, and yet >> they don't do anything about it. User reviews? Nope. Forums? Nada. >> Workshop? Missing. Streaming? Not here. Screenshots? Why bother? Being >> able to launch directly into your library, bypassing the store-front? >> Fuck no! >> >> So it is obvious that Epic isn't unaware of these issues. They >> certainly don't lack the skill or resources to build something better. >> The only conclusion is that they just don't care. None of that is >> important to them. Hell, why should they want you to PLAY the games? >> Just BUY them; that's all that is important. > > That's the part I really don't understand, if they want to rival Steam, > or at least take a large share of the market, then you'd think they'd do > at least some research into why Steam is so successful and come up with > the answer that it's because it's more than just a store front as it > also has lots of other useful features and Steam keep adding to them to > try and create a better experience. > > It just comes across as if we throw enough money at it then everything > will be fine. Gaben, despite his faults of not making sequels, knows damn well how to /provide something good that people like/, which feels rare nowadays. excluding the recent botched games -- user <candycane> is generated from /dev/urandom