Deutsch   English   Français   Italiano  
<slrnvdmshn.2gr4v.candycanearter07@candydeb.host.invalid>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN AUGUST 2024?
Date: Fri, 6 Sep 2024 21:30:03 -0000 (UTC)
Organization: the-candyden-of-code
Lines: 104
Message-ID: <slrnvdmshn.2gr4v.candycanearter07@candydeb.host.invalid>
References: <krb9dj9jntrbhb5hhgil4kb95f1f7437ld@4ax.com>
Injection-Date: Fri, 06 Sep 2024 23:30:03 +0200 (CEST)
Injection-Info: dont-email.me; posting-host="dc9db37842cd51fd00f3e72424361a7f";
	logging-data="1026503"; mail-complaints-to="abuse@eternal-september.org";	posting-account="U2FsdGVkX19JIaUbrBoe1ZkCPOmRwE+cKzSMo/552+R5D7aCd4HZbg=="
User-Agent: slrn/1.0.3 (Linux)
Cancel-Lock: sha1:Fc5saWaHfQuSnCXuGfBviEnxofg=
X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]%
 b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx
 `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e
 ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D
Bytes: 5974

Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 18:46 this Sunday (GMT):
>
> Oh wow, it's September 1st already. It feels like just yesterday it
> was still August. Well, time to pull out my list-of-games-I've-played
> and post it to Usenet, just like I do every month.
>
> Huh. It's blank. 
>
> Oh well, I guess this means that for once this will be a short post.
> So all that's left is for me to ask.... What Have You Been Pla---
>
> No, wait. Stop. This can't be right. I didn't play ANY games this
> month? 
>
> As it turns out, life got really busy this past month and, by all my
> usual standards, no I didn't actually play video games in August 2024.
> But those 'standards' imply that I've actually stayed with a game long
> enough to get a real experience with the title. If it makes my list,
> I've got to play it long enough to actually have something to WRITE
> about it. But given the lack of material this month, I _may_ have to
> loosen those standards a bit.
>
>     [After all, did you really think I was going to let you 
>      get away with only a twenty-line comment? Fuck no! I. 
>      Don't. Do. Short. Posts.]
>
> So here is an abbreviated list of some of the games that
> ever-so-briefly entertained me in August 2024.
>
>
> --------------------             
>
>
> * FlixMix
> A long-forgotten DOS-era puzzle game that I recently acquired. At
> first I didn't think much of it but it got a lot more longevity out of
> it than I expected. It is essentially a jigsaw puzzle game, except all
> the pieces have straight edges. This would seem to make it extremely
> easy, except the picture you are assembling is animated, which adds a
> bit to the challenge. It is still not particularly difficult but I
> found it a fun way to pass five or fifteen minutes. There are a
> reasonable amount of options to make the game more or less challenging
> (pieces might appear mirrored or rotated, divide the puzzle into
> hundreds of blocks instead of the default thirty, etc.) although these
> mostly just add to the amount of time it takes to complete rather than
> really requiring more mental gymnastics. A lack of animated images to
> construct is the game's biggest flaw; it quickly becomes repetitive.
> Still, I had a lot more fun with this one than I expected.
>
>
> * GalCon Fusion
> A mobile re-imagining of the classic Galactic Conquest strategy game.
> Conquer planets by flinging fleets of warships at them; if you have
> more ships than the enemy, you win the battle (it's purely a battle of
> attrition). Each planet then starts pumping out more ships for your
> fleets. Watch out for attackers going for your own bases; re-deploys
> your fleets so you always have the numerical advantage. Conquer all
> the planets in the sector before the AI does. It's not very deep and
> often is as dependent on how quickly you can move your ships (the game
> is real-time entirely controlled by touch-screen) as actual strategy,
> but it's a fun way to pass five or ten minutes.
>
>
> * Solebon Solitaire
> A mobile game focused on Solitaire. Although it has a variety of types
> of Solitaire, I mostly just play FreeCell. It's a good looking
> rendition of the game but otherwise isn't anything special. The thing
> I like most about the app is that it filters out games that are
> unwinnable by design (e.g., if the card layout can't be solved, it
> doesn't show up). Although that is less of an issue with FreeCell, as
> pretty much /any/ layout can be solved if you work hard enough at it.
> It's another one of those games I whip out to pass a few minutes
> between more onerous tasks.
>
>
> * Euro/American Truck Simulator
> Because of course I did. Not that I really played very much of either
> -just one session of each, in fact- but both times it kept me busy for
> several hours. Nothing new to say about either game, though, so I'll
> leave just saying that I played them.
>
>
>
> --------------------             
>
>
> Yeah, but really that's about it. It just wasn't a good gaming for
> playing games for me this month (honestly, I think I spent more time
> ACQUIRING new games than actually running them). But an entirely new
> month beckons, so hopefully I'll have better luck in September.
>
>
> Anyway, having dragged this out long enough, NOW I can finally bring
> this post to its long-overdue conclusion. So let's finish it off the
> way I always finish off these posts, by asking:
>
>
> What Have You Been Playing... IN AUGUST 2024?


Cookie Clicker. I got nostalgic for it and found out that Orteil is a
legend and is still(?) updating the dang thing. I'm on like ascention 10
-- 
user <candycane> is generated from /dev/urandom