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Path: ...!weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Single Player FTW Date: Tue, 15 Oct 2024 01:00:04 -0000 (UTC) Organization: the-candyden-of-code Lines: 17 Message-ID: <slrnvgrf6o.1a8cq.candycanearter07@candydeb.host.invalid> References: <n8rbgjld5mpj1lbsftmr8qanjagsh92tjm@4ax.com> <vealol$3j3a3$1@dont-email.me> <qhfigjl7523d6pei0k6f49p8u8rf1nmp2d@4ax.com> <vecid7$3s8oj$3@dont-email.me> <uc2dnTSVbOR4QJT6nZ2dnZfqn_qdnZ2d@earthlink.com> Injection-Date: Tue, 15 Oct 2024 03:00:05 +0200 (CEST) Injection-Info: dont-email.me; posting-host="de34bc4336a9b02305f2021e64861ad7"; logging-data="1489066"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18DkB6AHb+W6XyuBmXdqNwLXArAw4lpqLM505T8l/mhvA==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:dNWe5lARDHau9RJlf7H0knC87gA= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D Bytes: 1963 Ant <ant@zimage.comANT> wrote at 02:24 this Saturday (GMT): > Dimensional Traveler <dtravel@sonic.net> wrote: > ... >> > Except the study showed that you _aren't_ necessarily promised massive >> > revenue just because you make a multiplayer game. Or rather, it isn't >> > simply the fact that the game is multiplayer that guarantees that >> > money. It's that wildly unpredictible, "is it a good/popular game" >> > factor that brings in the big bugs. > >> But we don't want bugs at all!!! > > I am a bug. :P and bugs are cute :D -- user <candycane> is generated from /dev/urandom