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Path: ...!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Half-Life 3 Confirmed! For real! Date: Thu, 7 Nov 2024 20:30:03 -0000 (UTC) Organization: the-candyden-of-code Lines: 57 Message-ID: <slrnviq88l.b9mh.candycanearter07@candydeb.host.invalid> References: <s37fij1b1lvvuq3nnmuu5qvqrc3v282uop@4ax.com> <vga24k$sbih$1@dont-email.me> <slrnvihf86.2ril9.candycanearter07@candydeb.host.invalid> <0iqhijd19s67vj429k30c5hj5pefo8stth@4ax.com> <slrnvinesg.fda0.candycanearter07@candydeb.host.invalid> <glnnij13l9cu931fa99qm082t7nagp00ko@4ax.com> Injection-Date: Thu, 07 Nov 2024 21:30:03 +0100 (CET) Injection-Info: dont-email.me; posting-host="67f29fd1a93f7f6f49d1874c2c9ea6e5"; logging-data="2954088"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+bC3+QXTvGgOD366EL5TZmqUonpev88Sv2FJaxoC7dFg==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:UP16opgK5ZxJEkV/9LkdtJ1KR94= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D Bytes: 3472 Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 21:39 this Wednesday (GMT): > On Wed, 6 Nov 2024 19:00:03 -0000 (UTC), candycanearter07 ><candycanearter07@candycanearter07.nomail.afraid> wrote: > > >> >>I have both on steam, I just haven't beaten them ^^ > > Have you _played_ them, though? Or do they exist in your library just > to bolster The Number? > > (Not that the latter is a bad thing, of course. I would never speak > evil of The Number. Please don't report me to the Inquisition. I > couldn't face another session with the Comfy Chair.) > > > Although it's forgivable if you haven't played "Half Life" at all. > With so many other, more modern titles to choose from, it's easy just > to pick one of those and just skip that silly game the old timers keep > harping on about. A lot of what made "Half Life" so memorable --so > revolutionary-- is taken for granted today. It's just what we expect > from a modern FPS, which took the "Half Life" formula and gave it two > decades of polish. > > So going back and playing "Half Life" today it's hard to see what the > fuss is about; it seems a rather ordinary shooter with decades old > graphics. As I've maintained, I still think it's a terrific shooter > -it has (mostly) excellent pacing, good level design, and satisfying > AI. But it doesn't stand out against stuff like "Dead Space" or "Call > of Duty CMXXVI" or "Horizon Zero Dawn". It's merely good-not-great, > with the further downside of being butt-ugly. You have to put in > effort to appreciate it ... but it's worth it.* > > > > > > > > > > > > > > > > * These posts are not sponsored by Valve. But they should be. Call me, > Gabe; my rates are reasonable! ;-) I did play both, but I got stuck in HL1 because my version was bugged and water had no transparency which made part of it impossible, and HL2 I think I stopped around the Nova Prospekt intro because I couldn't figure out how to take down the gunships. -- user <candycane> is generated from /dev/urandom