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Path: ...!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Half-Life 3 Confirmed! For real!
Date: Thu, 7 Nov 2024 20:30:03 -0000 (UTC)
Organization: the-candyden-of-code
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Message-ID: <slrnviq88l.b9mh.candycanearter07@candydeb.host.invalid>
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 21:39 this Wednesday (GMT):
> On Wed, 6 Nov 2024 19:00:03 -0000 (UTC), candycanearter07
><candycanearter07@candycanearter07.nomail.afraid> wrote:
>
>
>>
>>I have both on steam, I just haven't beaten them ^^
>
> Have you _played_ them, though? Or do they exist in your library just
> to bolster The Number?
>
> (Not that the latter is a bad thing, of course. I would never speak
> evil of The Number. Please don't report me to the Inquisition. I
> couldn't face another session with the Comfy Chair.)
>
>
> Although it's forgivable if you haven't played "Half Life" at all.
> With so many other, more modern titles to choose from, it's easy just
> to pick one of those and just skip that silly game the old timers keep
> harping on about. A lot of what made "Half Life" so memorable --so
> revolutionary-- is taken for granted today. It's just what we expect
> from a modern FPS, which took the "Half Life" formula and gave it two
> decades of polish.
>
> So going back and playing "Half Life" today it's hard to see what the
> fuss is about; it seems a rather ordinary shooter with decades old
> graphics. As I've maintained, I still think it's a terrific shooter
> -it has (mostly) excellent pacing, good level design, and satisfying
> AI. But it doesn't stand out against stuff like "Dead Space" or "Call
> of Duty CMXXVI" or "Horizon Zero Dawn". It's merely good-not-great,
> with the further downside of being butt-ugly. You have to put in
> effort to appreciate it ... but it's worth it.*
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> * These posts are not sponsored by Valve. But they should be. Call me,
> Gabe; my rates are reasonable! ;-)


I did play both, but I got stuck in HL1 because my version was bugged
and water had no transparency which made part of it impossible, and
HL2 I think I stopped around the Nova Prospekt intro because I couldn't
figure out how to take down the gunships.
-- 
user <candycane> is generated from /dev/urandom