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Path: ...!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: 1st HL2 game memories from 2004... Date: Fri, 22 Nov 2024 20:50:04 -0000 (UTC) Organization: the-candyden-of-code Lines: 45 Message-ID: <slrnvk1r5m.5gg9.candycanearter07@candydeb.host.invalid> References: <Qo2dnQJCIvOcj6X6nZ2dnZfqnPqtxKjb@earthlink.com> <slrnvjs7rf.2q0or.candycanearter07@candydeb.host.invalid> <62bsjjhmiusmd9nqmldtgi37puuupdsm83@4ax.com> <slrnvjsmdj.3itkv.candycanearter07@candydeb.host.invalid> <lq7diaFnmt9U1@mid.individual.net> <slrnvjvaqf.2dd9b.candycanearter07@candydeb.host.invalid> <lqaor7F8gtfU1@mid.individual.net> Injection-Date: Fri, 22 Nov 2024 21:50:04 +0100 (CET) Injection-Info: dont-email.me; posting-host="738d5fd232904bb7b5d47ff6a07ccbc7"; logging-data="1417775"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+20kmY+VwhoEL8qUvgaRDk3lo81FIM5XLipwx+ZNTnaw==" User-Agent: slrn/1.0.3 (Linux) Cancel-Lock: sha1:BX7o5QuL7aZzDgzr5oLh+y5roK4= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D Bytes: 3437 Jhulian Waldby <wichitajayhawks@msn.com> wrote at 07:06 this Friday (GMT): > candycanearter07 wrote: >> Jhulian Waldby <wichitajayhawks@msn.com> wrote at 00:35 this Thursday (GMT): >>> candycanearter07 wrote: >>>> Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 18:38 this Wednesday (GMT): >>>>> On Wed, 20 Nov 2024 17:50:05 -0000 (UTC), candycanearter07 >>>>> <candycanearter07@candycanearter07.nomail.afraid> wrote: >>>>>> Ant <ant@zimage.comANT> wrote at 03:31 this Saturday (GMT): >>>>> >>>>>>> Since HL2 will be/is 20 yrs. old and we're all getting nostalgia! Let's >>>>>>> talk about those days! >>>>> >>>>>> I got it in the modern day, and I remember enjoying it but not fully >>>>>> seeing why people adore it so much? >>>>> >>>>> If the comments here are anything to go on, most people --even the >>>>> ones who bought it back in 2004-- feel the same way. >>>>> >>>>> The original "Half Life" really was revolutionary; its success >>>>> transformed the FPS genre. "Half Life 2"? It was an okay game but >>>>> hardly a match for its predecessor. >>> >>> Maybe it's better if HL2 is the beginning of the series for you. >>> Stepping into HL2 with no prior experience it's who am I some kind of >>> celebrity or national hero; everybody knows my name. >>> >>> It was enough to draw me in. I played until I was stuck and then went >>> back a few times (got a little further). >> >> Same. Nova Prospekt really confused me. >> >>> obgameExperience: Really like that pipe. I played Rainbow 6: Raven >>> Shield for 400 hours and never once scored a knife kill. >> >> What? >> > > The HL2 melee weapon, a piece of pipe, has a good range that it reaches. > The Raven Shield knife covers an inappreciable distance. Same with > the Call of Duty knife. HL2 is more "Skyrim-like". Oh, I never noticed that. More invisible game design stuff. -- user <candycane> is generated from /dev/urandom