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From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Bye Bye, Monolith
Date: Mon, 10 Mar 2025 05:10:04 -0000 (UTC)
Organization: the-candyden-of-code
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 17:14 this Saturday (GMT):
> On Sat, 8 Mar 2025 15:10:07 -0000 (UTC), candycanearter07
><candycanearter07@candycanearter07.nomail.afraid> wrote:
>
>>Ant <ant@zimage.comANT> wrote at 02:58 this Saturday (GMT):
>>> Mike S. <Mike_S@nowhere.com> wrote:
>>>> On Thu, 06 Mar 2025 21:36:06 +0000, ant@zimage.comANT (Ant) wrote:
>>>
>>>> >Heh, I used to love to replay, rewatch, etc. when I was younger.
>>>
>>>> Exact opposite for me. When I was younger, I needed to constantly play
>>>> a new game. I never stuck with one game for long. It partly explains
>>>> why I own so many games.
>>>
>>>> But these days, I prefer sticking to one game for a long time. To
>>>> prove my point, I am still playing Project Highrise, the FIRST game I
>>>> got from Spalls from his giveaway.
>>>
>>> Yeah, I try to avoid playing new full games.
>>
>>
>>I usually don't play modern games, because 1. my computer doesnt support
>>it and 2. the microtransaction hell. Indie has gotten quite good.
>
> While the microtransaction shit is awful, in many games it _is_
> completely avoidable if you don't care about cosmetics and other such
> nonsense.
>
> A lot of games I really enjoy I realize after the fact have all this
> nonsense DLC attached to them. But I just shrug, and say, 'Nah, I'm
> good with the base game' and move on to the next experience.
>
> There are too many games, sure, which fuck up their own gameplay and
> make it so grindingly awful that MTX solutions become the only way to
> enjoy the game, but most MTX in most games I play are about new hats
> or a different skin on a gun... and I couldn't give a damn about those
> things.
>
> That's not to say I defend the practice; the publishers are literally
> charging us for stuff that used to be in the games by default, and
> their loot-box tactics are unabashed gambling mechanics made to keep
> you buying more and more in hopes of getting that shiney new hat that
> you really want... but if you can just control your desire for shiney
> hates, then a lot of that nonsense becomes inconsquential
>
> (admittedly, a lot of people have problems with that step, which is
> why MTX is so corrosively evil)
>
>
> TL;DR: don't avoid modern games just because of MTX. There are still
> good experiences out there if you ignore the unfettered greed of the
> publishers preying on your FOMO.
Right, MTX is one reason, but it's somewhat hard to play any modern
games on an older linux laptop :P but if i do get the chance i may try
some?
--
user <candycane> is generated from /dev/urandom