| Deutsch English Français Italiano |
|
<slrnvt456p.3c0ba.candycanearter07@candydeb.host.invalid> View for Bookmarking (what is this?) Look up another Usenet article |
Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN FEBRUARY 2025?
Date: Wed, 12 Mar 2025 23:20:05 -0000 (UTC)
Organization: the-candyden-of-code
Lines: 78
Message-ID: <slrnvt456p.3c0ba.candycanearter07@candydeb.host.invalid>
References: <vq71vo$1tasv$1@dont-email.me>
<L0ednZRIj_I4wFr6nZ2dnZfqn_adnZ2d@earthlink.com>
<vq91hs$2b9rt$1@dont-email.me>
<slrnvsk2h8.13ack.candycanearter07@candydeb.host.invalid>
<u07ksjh13ur56u0rql08ejaegb9lqarkmg@4ax.com>
<PjudnU-x09_wLFb6nZ2dnZfqnPUAAAAA@earthlink.com>
<jlgnsjple4e6r0qh57d95omcrd2g291fqm@4ax.com>
<LamdnS_ASsA7blH6nZ2dnZfqnPadnZ2d@earthlink.com>
<4v7rsj5f9qq63ol008egoseqbl2buee7m3@4ax.com>
<0ohrsjl5ba5pl58f1jsa7o40tt1ih0ek8a@4ax.com> <vqmtki$1d3hp$1@dont-email.me>
<7uvtsj53f9sl2m4nk36r2sn99jbi1mh59l@4ax.com>
Injection-Date: Thu, 13 Mar 2025 00:20:07 +0100 (CET)
Injection-Info: dont-email.me; posting-host="71695ad854da230ba9e20eaf6240a0b9";
logging-data="3016697"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX190m1oi3vjczsloaF8FI8onbwIwQbtdx8BBx9dnsm3y4g=="
User-Agent: slrn/1.0.3 (Linux)
Cancel-Lock: sha1:1W6y/UWS+awzWB7XQXFtvq3I8W4=
X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]%
b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx
`~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e
ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D
Bytes: 5301
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:11 this Monday (GMT):
> On Mon, 10 Mar 2025 15:40:18 +0100, H1M3M <wipnoah@gmail.com> wrote:
>
>>
>>Zaghadka wrote:
>>> On Sun, 09 Mar 2025 10:16:10 -0400, in comp.sys.ibm.pc.games.action,
>>> Spalls Hurgenson wrote:
>>>
>>>> On Sun, 09 Mar 2025 01:49:26 +0000, ant@zimage.comANT (Ant) wrote:
>>>>> Zaghadka <zaghadka@hotmail.com> wrote:
>>>>
>>>>
>>>>> Yes, I was serious. Ugh, passive LCDs. Yeah, I didn't like those on
>>>>> computer screens. Hence I preferred CRT back then.
>>>>
>>>>
>>> [snip]
>>>
>>>> But even the Gameboy's competitors -like Sega's
>>>> GameGear and the Atari Jaguar- languished on the shelves partly
>>>> because they opted for better, battery-hungry screens. In almost every
>>>> respect, the GameGear was a far, far better machine than the Gameboy,
>>>> but its 6 AA batteries lasted 3 hours, compared to the 15 hours for
>>>> the two AA batteries in the Gameboy. Sure, that meant that, with the
>>>> GameBoy, you were stuck with only monochrome color, but you were
>>>> 'stuck' with it for 15 times the length of time it would take to power
>>>> a GameGear.
>>>>
>>> Yeah. Nintendo made the right choice. The GameGear had an amazing
>>> experience, but the backlight was too power hungry. Nintendo was right;
>>> battery life was more important. I had a Gameboy. It lasted forever
>>> because it was a simple, tiny, unlit LCD.
>>>
>>> Most people don't even know what a Jaguar is, because Atari was no longer
>>> a player in consoles. Started its plummeting decline around the 7800.
>>>
>>> Does anyone even remember the benighted Lynx? You didn't. That was the
>>> Gameboy contemporary, and it also made the mistake of backlighting. The
>>> Jaguar was years later. They should have taken Nintendo's example to
>>> heart by that time. ;^)
>>>
>>This is the end of the chain, so I suppose it will be more readable here.
>>
>>I have had up to three GBAs over the years, but nowadays all I have left
>>is a GB Micro, and let's face it: 20 years after buying it, presbyopia
>>is starting to become a problem with a 2 inches screen. I am fine with
>>playing those on a modded 3ds with the bare metal gba firmware, but
>>after Deck and Switch it's hard to go back.
>
> And what's the point anyway; emulation has gotten so good that unless
> you're a die-hard retroist or are trying to speed-runs on authentic
> hardware, you might as well just use an emulator and give yourself all
> the advantages thirty years of tech- and game-development offer. With
> things like upscaling, save-states and better controls, it's just a
> better experience to emulate it on modern hardware.
>
> Which isn't to say I have total disdain for original hardware (anyone
> looking into my study filled with old computers and gaming consoles
> will be able to tell you that!) but those aren't the machines I use to
> actively PLAY the old games on (unless absolutely necessary). But
> there's something to be said about experiencing the 'old tech' every
> now and again; the loud whir of the fans, the crunky static of old
> sound-cards, the agony of a BSOD or having to blow on the cartridge*
> to get it to load.
>
> But for actual play-throughs? Use an emulator.
>
>
>
>
>
> * don't blow on your cartridges; the moisture in your breath does them
> no favors. ;-)
It doesn't help that companies are trying to end emulation, though.
--
user <candycane> is generated from /dev/urandom