| Deutsch English Français Italiano |
|
<slrnvtv9ci.1qton.candycanearter07@candydeb.host.invalid> View for Bookmarking (what is this?) Look up another Usenet article |
Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: "They Just Have To Be Good"
Date: Sun, 23 Mar 2025 06:10:04 -0000 (UTC)
Organization: the-candyden-of-code
Lines: 57
Message-ID: <slrnvtv9ci.1qton.candycanearter07@candydeb.host.invalid>
References: <r41jtjp2ocqsfk1il689lolck6ml9nbmh9@4ax.com>
<3mortj1qt0k5cfoms3d8ojj7tvd91tpcja@4ax.com> <vrlt6e$3id1q$1@dont-email.me>
Injection-Date: Sun, 23 Mar 2025 07:10:05 +0100 (CET)
Injection-Info: dont-email.me; posting-host="f93b1c05508c8a8dc1c72008084bccc1";
logging-data="1846827"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+DETdrpHGak36l9lVzNCA1jXz+Mo/6vfOHEzXIowRnIQ=="
User-Agent: slrn/1.0.3 (Linux)
Cancel-Lock: sha1:1l9gxqBe7/4vuS93mf74/GzCp/k=
X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]%
b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx
`~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e
ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D
Bytes: 3795
JAB <noway@nochance.com> wrote at 08:42 this Saturday (GMT):
> On 21/03/2025 22:09, Zaghadka wrote:
>> On Tue, 18 Mar 2025 11:03:56 -0400, in comp.sys.ibm.pc.games.action,
>> Spalls Hurgenson wrote:
>>
>>> The big-name publishers looked at this calculation and decided the
>>> best way to do things, then, is to go all-in on live-service,
>>> MTX-riddled, advert- and sponsorship-heavy games in a hope that they
>>> can recoup some of the expenses. And --for the time being-- that
>>> strategy is working, but it comes at a cost.
>>
>> Yeah. The indies and smaller shops will step in. We're not back to games
>> in ziplock baggies, but AAA games are not where it's at for me.
>>
>> I prefer small dev-team options and will pay them handsomely. So long as
>> Unity doesn't shit the bed, this will continue to be available.
>>
>
> My money and time also now goes to the smaller studios as I just find
> the games more interesting and I don't feel and they are trying to
> squeeze every last penny out of me.
Agreed, I'm planning to donate Patreon money to Tendershoot because I
love HSOL (and also it would be funny to be in the credits twice)
>> And then there's Larian. There's CDPR. There are single-A companies that
>> try. We need to be forgiving of them and support them. I bought Cyberpunk
>> 2077 at a discount to keep them honest.
>>
>> It's not dead yet. It's just very badly burned.
>>
Hopefully. At least Nintendo makes some decent single player stuff.
> I agree although even those games you mentioned aren't really doing
> anything that different but instead doing a type of formula know to work
> very well, although in Cyberpunk's case that took a couple of years
> until after it had been released.
>
>> I don't care if the textures aren't 4k. I just have to buy a much more
>> expensive graphics card and monitor then.
I agree, my computer sucks and I do NOT care about graphics. Basically
every game I play I do so with the minimum settings possible.
> I got off the graphics bandwagon many years ago as I realised that
> graphics were no longer that important to me and the type of games I was
> played didn't really rely on them. I can appreciate really high fidelity
> graphics but that quickly wears off.
>
> I look at the price of higher performance GPU's now and just think, you
> have got to be kidding me.
I think the GPU price is more because of the AI bubble rn..
--
user <candycane> is generated from /dev/urandom