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From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: More Doom (Sigil II)
Date: Wed, 16 Apr 2025 15:00:04 -0000 (UTC)
Organization: the-candyden-of-code
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Message-ID: <slrnvvvhd5.3lg2k.candycanearter07@candydeb.host.invalid>
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Zaghadka <zaghadka@hotmail.com> wrote at 22:40 this Tuesday (GMT):
> On Mon, 14 Apr 2025 19:00:04 -0000 (UTC), in
> comp.sys.ibm.pc.games.action, candycanearter07 wrote:
>
>>Zaghadka <zaghadka@hotmail.com> wrote at 23:39 this Sunday (GMT):
>>> On Sun, 13 Apr 2025 13:22:18 -0400, in comp.sys.ibm.pc.games.action,
>>> Spalls Hurgenson wrote:
>>>
>>>>
>>>>Meh.
>>>>
>>>>There's a new 'official' WAD just added to the "DooM + DooM II"
>>>>bundle. Called "Sigil 2" and made by Romero himself, it's...
>>>>
>>> Damn, and I was about to shout at you for being off topic in an action
>>> games group when you're talking about how WoTC created a second "Sigil"
>>> project and killed it even faster.
>>>
>>> "More doom for WoTC"
>>>
>>> In the meantime, I d/led it and will figure out how to make it run in
>>> GZDoom in my spare time. Thank you!
>>
>>
>>Tell us how it goes!
>
> Easy as drag-and-drop as soon as you point GZDoom at the right DOOM.WAD.
>
> It's really interesting map design so far. Romero does a good job with
> those. Lots of thinking on your feet. Ammo shortages. Etc.
>
> Unfortunately, since I got my HDR monitor, some full-screen SDR games
> cause the monitor to come back dimmed.
>
> Which is how I learned that CTRL+SHFT+Win+B is the "reset graphics
> driver" keyboard command.
Good to know if I ever go back to windows.
> Sigil II is pretty nice. Good level design. Difficult. It's no "Brutal
> DOOM" though.
It's not Brutal DOOM in a good way or bad?
--
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