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Path: news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN MAY 2025? Date: Fri, 06 Jun 2025 08:29:11 +0300 Organization: An impatient and LOUD arachnid Lines: 47 Message-ID: <sm034cdcuag.fsf@lakka.kapsi.fi> References: <58no3k1hi447gueusgdj08asbnibh9b35q@4ax.com> <sm04iwwetwj.fsf@lakka.kapsi.fi> <71au3k9mubo5bv9f2i0ema7ngkvuuhfsml@4ax.com> MIME-Version: 1.0 Content-Type: text/plain Injection-Date: Fri, 06 Jun 2025 07:29:11 +0200 (CEST) Injection-Info: dont-email.me; posting-host="18ac1b50880a694c5d94e0954eba7c79"; logging-data="2193261"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18+z0GM4E8zXRO/aI9Nbdj+" User-Agent: Gnus/5.13 (Gnus v5.13) Emacs/28.2 (gnu/linux) Cancel-Lock: sha1:cMQYVogXlOG6yoFyfyGuHyPnL00= sha1:h4oTIZN+IMNrdaNq/8NuJ3MXMos= Spalls Hurgenson <spallshurgenson@gmail.com> writes: > I always got the impression that the primary purpose of the speeder > bike wasn't transport but for those awful racing mini-games scattered > across the map (in typical Ubisoft fashion). After all, the assumption > was that if you wanted to go from place to place, you'd just use the > fast-travel. Meanwhile, the races were all about speed and not > shooting your opponents, so no need for blasters there. It just didn't > occur to them that people would be revving across the landscape > picking fights. I don't know, the fast travel points are few and far between so riding around with the bike is kinda mandatory unless you really want to hoof it. Not to mention reaching the few islands on Akiva, you can't actually swim there. Either way, there are random encounters aplenty, thugs who just attack you out of the blue, on foot or on speeder bikes. Other random events like "defend colonists" or "imperials are attacking pirates, join in on the fun" happen fairly regularly. As for the races, AIUI they're in the same random event category as everything else. I skipped them early on asI really don't care. But later it turned out there's an ability which requires you to win a couple. Not a particularly useful ability but for the sake of completion... But the stupid races won't spawn any more. At least not for me. And apparently fast travel affects the spawning so if I really wanted to do those, I'd need to ride the bike back and forth between the possible spawn points ad nauseam so no thanks. > I didn't have as much fun with "SW:Outlaws", although apparently one > of my major complaints --the too-frequent crashes-- had more to do > with Nvidia than Ubisoft. Supposedly, a major patch (and new drivers) > solves most of those issues. I figure I'll give the game another shot > one of these days but I'm in no immediate rush. I found the game too > generically Ubisoft to want to rush back any time soon. Yah, Nvidia here too, I had maybe a couple of crashes in 70+ hours of play. So practically crash free. Just could almost never go over 60 fps, that was weird. Just a black screen if I tried, almost every time. In fact, when it deigned to allow me to set monitor refresh to 160 Hz, it usually still didn't go over 60 fps. OTOH, 75 fps was fine on my other monitor so not performance limited. I have to appreciate the level of detail in the config options, I don't know if it's typical for Ubi since I rarely play anything of theirs. Could do without the epilepsy warnings and videos, luckily there's a mod to skip all that and go straight to menu. Unfortunately, the game still takes a long time to start.