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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What difficultly level do you play one? Date: Sun, 14 Jul 2024 23:35:58 +0300 Organization: An impatient and LOUD arachnid Lines: 20 Message-ID: <sm05xt7yamp.fsf@lakka.kapsi.fi> References: <v6dmq5$98ka$2@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain Injection-Date: Sun, 14 Jul 2024 22:35:58 +0200 (CEST) Injection-Info: dont-email.me; posting-host="654f5ea116dc2c78f1cb868750e24f34"; logging-data="325026"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19vfkBtlpVvRx7cXCzQmRw1" User-Agent: Gnus/5.13 (Gnus v5.13) Emacs/27.1 (gnu/linux) Cancel-Lock: sha1:1jcTTGQeBZ9Cp8M9XF+eeT5QjsE= sha1:0fhzDDQ6sTCt3wfkCmJO+NjARfU= Bytes: 1921 JAB <noway@nochance.com> writes: > That's certain how I approach CRPG's. I don't want to go through > numerous guides on how to build an optimal character, I want to pick > what I fancy playing. My general strategy is start on normal mode and > if it all becomes too much, which it often does as the game progresses > and your character/party becomes progressively less optimal, change it > to easy mode and carry on. In general, I just choose the default difficulty. And I tend to stick with it too but not always. Sometimes trying to kill a boss for the umpteenth time just gets too tedious. > One of the interesting parts they said is that if you're effectively > going to use someone else's build then what not just watch them > playing the game. Obviously that's a bit of hyperbole but I can > understand their point. I don't but then I'm not a fan of gameplay videos or watching someone else play. Got enough of the latter in the arcades as a kid.