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NNTP-Posting-Date: Sun, 01 Jun 2025 14:22:25 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Elden Ring Nightreign
Date: Sun, 01 Jun 2025 10:22:24 -0400
Summary: Copying or reuse for AI training or data sets not allowed
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On Sat, 31 May 2025 19:13:36 -0700, Justisaur <justisaur@gmail.com>
wrote:

>On 5/30/2025 7:39 PM, Justisaur wrote:
>> On 5/30/2025 8:19 AM, Spalls Hurgenson wrote:
>>  >
>>  > So... no excitement for Elden Ring: Nightreign, the stand-alone
>>  > expansion to Elden Ring?
>
>> I'm just not excited yet.
>> 
>> Lies of P 2 I'm excited about, but that's going to be a long time.
>> 
>
>Well I bought it.  I think I played too much to refund it. I don't like 
>it so far.
>
>You're given a good chunk of map, and as you play over about 15 minutes 
>it shrinks with flames filling everywhere else that damages you and will 
>kill you.  You'll respawn close to the edge where it killed you, but 
>minus a level.


Wait... so they turned Elden Scroll into an extraction-shooter,
complete with a ever-shrinking ring of doom?

Or is this just a start-of-the-game reduction and more of the map
opens up as you quest (sort of how some games start you at a really
high level and then strip you of your powers, and you have to reclaim
them as the game progresses... except with geography).

The latter sounds sort of neat... but the former? Why would you do
that to a game in a genre that is all about careful and slow
progression?