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NNTP-Posting-Date: Thu, 06 Mar 2025 15:57:26 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Goat Simulator (Re: What Have You Been Playing... IN FEBRUARY 2025?)
Date: Thu, 06 Mar 2025 10:57:17 -0500
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On Thu, 06 Mar 2025 02:39:37 +0000, ant@zimage.comANT (Ant) wrote:

>Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
>> On Tue, 04 Mar 2025 20:12:55 +0000, ant@zimage.comANT (Ant) wrote:
>
>> >Justisaur <justisaur@gmail.com> wrote:
>> >...
>> >> *** Goat Simulator
>> >> I played a bit more of the MMO simulator, it was silly as usual, but got 
>> >> a bit annoyed with the difficulty of quests remaining so put it down.
>> >
>> >MMO? I thought it was a single player offline game, or did it become 
>> >massive mulitplayer online simulator that I missed?
>
>> It was a DLC to the main game. I think it was just a single over-sized
>> map with bots representing other players and lite RPG elements (XP,
>> classes, quests). AFAIK there was no real MMO infrastructure behind
>> it; it was all a gimmick. But "Goat Simulator" itself is pretty much
>> just a shallow gimmick to begin with.
>
>I briefly played its free weekend. It was amusing and then got old.

I mean, I'm not going to disagree. But credit to the developers, they
stretched the joke about as far as it could go; the MMO Simulator
being just one example (they also did "Call of Duty", "PayDay" and a
"No Man's Sky" homages). And as somebody who yearns for the industry
to try new things, I'm hardly going to call out these developers for
trying something new.

That said, I've a lot less love for the sequel ("Goat Simulator 3";
they skipped #2), for much the same reason. ;-)