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From: kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.dnd
Subject: Re: [Wargamer] Hasbro CEO optimistic about AI in DnD and MTGs future
Date: Fri, 15 Mar 2024 18:34:49 +0100
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On 3/15/2024 2:32 PM, Spalls Hurgenson wrote:
> On Fri, 15 Mar 2024 09:45:12 +0100, kyonshi <gmkeros@gmail.com> wrote:
> 
>> On 3/14/2024 5:16 PM, Spalls Hurgenson wrote:
> 
>>
>> The question would be though: why should I pay for stuff that just has
>> been artificially created? More than a few cents at least? If I am
>> paying for a book I am paying for the copy, yes, but I am also paying an
>> artisan (multiple ones really) for producing something of value to me.
>> If there is no actual person involved, why would I pay for it?
> 
> Because it's 'good enough' and you need a quick adventure or setting
> for your next session, and don't have the time or energy to do it
> yourself. Sure, AI-module might not have that same verve or spark to
> it (or new ideas) that a hand-written adventure might, but if it has a
> decent enough hook, a good map and some good loot, that might be
> enough.
> 
> (and since the AI will be cribbing off thousands of hand-written
> adventures already, it probably will have all those features)
> 

And it will adhere to the old maxim that 90% of everything is crud.
An AI doesn't know if something is good or not, it only knows if 
something is similar to what a lot of other people are doing.
Even with a lot of hand-written adventures out there I don't see a lot 
of them getting any traction. How would an AI generated one even get 
people interested in them?
Well, except maybe the AI DMs Hasbro also wants to roll out. Maybe at 
one point they will have AI DMs playing AI generated modules for AI 
players, giving the rest of us time to play something good.

>> Sure people might choose the cheaper option, but the cheaper option in
>> this case is not "pay for whatever WotC churns out" but "pirate whatever
>> you need".
> 
> Some people don't want to pirate, and if they do, they'll just as
> likely infringe upon human-written stuff as AI generated.
> 
> 

Then the option still is: take any of the thousands of above-average 
adventures that have been written and put online for cheap by 
enterprising DMs all over the hobby's history. If anything we have a 
glut of adventures out there.
And I didn't talk about pirating in general, I just think that the 
ethical barriers will be lower if you aren't hurting any actual author.