Warning: mysqli::__construct(): (HY000/1203): User howardkn already has more than 'max_user_connections' active connections in D:\Inetpub\vhosts\howardknight.net\al.howardknight.net\includes\artfuncs.php on line 21
Failed to connect to MySQL: (1203) User howardkn already has more than 'max_user_connections' active connections
Warning: mysqli::query(): Couldn't fetch mysqli in D:\Inetpub\vhosts\howardknight.net\al.howardknight.net\index.php on line 66
Article <uu9se4$16otk$2@dont-email.me>
Deutsch   English   Français   Italiano  
<uu9se4$16otk$2@dont-email.me>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!news.mixmin.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sat, 30 Mar 2024 13:24:35 -0700
Organization: A noiseless patient Spider
Lines: 44
Message-ID: <uu9se4$16otk$2@dont-email.me>
References: <uu7m3v$jh52$1@dont-email.me> <uu9dvq$13amk$2@dont-email.me>
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 7bit
Injection-Date: Sat, 30 Mar 2024 20:24:36 +0100 (CET)
Injection-Info: dont-email.me; posting-host="e3ffe136872d6b59fa10d485f79c0803";
	logging-data="1270708"; mail-complaints-to="abuse@eternal-september.org";	posting-account="U2FsdGVkX1+U356ICo5FKArL90n3440xcRD0nv++WaQ="
User-Agent: Mozilla Thunderbird
Cancel-Lock: sha1:bEWOftYJA6JIq5x+jgV/5js5vKA=
Content-Language: en-US
In-Reply-To: <uu9dvq$13amk$2@dont-email.me>
Bytes: 2510

On 3/30/2024 9:18 AM, Volney wrote:
> On 3/29/2024 8:24 PM, Chris M. Thomasson wrote:
>> A strange bifurcation algorithm from an older iterated function system 
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
> 
> It looks like a fractal version of an optical illusion of whether a 
> cylinder (with the fractal on it) is rotating in one direction or the 
> other.

Notice the alpha blend where we can see through the illusion of a 2d 
plane looking 3d even with a completely 2d IFS? I did some simple 3d 
volumetric protrusions of it. Well, it looks like some sort of strange 
helix curve. px_mutation going from -4...4 across the frames (1440) here 
is the main animation driver, so to speak. when px_mutation hits zero, 
the plane is on edge where we can see a thin vertical line. In the 
volumetric we can see how its a plane because we can move the camera 
around it. You can see this moment right around this time:

https://youtu.be/XKhS_nklCkE?t=29