Warning: mysqli::__construct(): (HY000/1203): User howardkn already has more than 'max_user_connections' active connections in D:\Inetpub\vhosts\howardknight.net\al.howardknight.net\includes\artfuncs.php on line 21
Failed to connect to MySQL: (1203) User howardkn already has more than 'max_user_connections' active connections
Warning: mysqli::query(): Couldn't fetch mysqli in D:\Inetpub\vhosts\howardknight.net\al.howardknight.net\index.php on line 66
Article <uujp5i$3vlnf$1@dont-email.me>
Deutsch   English   Français   Italiano  
<uujp5i$3vlnf$1@dont-email.me>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN MARCH 2024?
Date: Wed, 3 Apr 2024 14:30:10 -0000 (UTC)
Organization: the-candyden-of-code
Lines: 57
Message-ID: <uujp5i$3vlnf$1@dont-email.me>
References: <5opl0jdttbig6piphp01k4sp2ltjs51thn@4ax.com>
 <uug9u0$32clj$1@dont-email.me> <uuh039$37h9a$1@dont-email.me>
 <uuirtt$3ompm$1@dont-email.me>
Injection-Date: Wed, 03 Apr 2024 14:30:10 +0200 (CEST)
Injection-Info: dont-email.me; posting-host="fca4c9a33a08cd1b7b52a816531dfcb1";
	logging-data="4183791"; mail-complaints-to="abuse@eternal-september.org";	posting-account="U2FsdGVkX1+aF+aCY+V/Xp/jfWDILPtl+1iqufePKPalQ7Hsc2ngEQ=="
User-Agent: slrn/pre1.0.4-9 (Linux)
Cancel-Lock: sha1:8zNmea7rCtCPgNyib68ziN9o2hs=
X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]%
 b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx
 `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e
 ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D
Bytes: 4295

Kyonshi <gmkeros@gmail.com> wrote at 20:03 this Tuesday (GMT):
> On 4/2/2024 3:10 PM, candycanearter07 wrote:
>> Kyonshi <gmkeros@gmail.com> wrote at 19:03 this Monday (GMT):
>
>>>
>>> I have been playing and finished Shadows of War.
>>> This game actually was pretty good despite (or maybe because) it played
>>> a bit fast and lose with the Tolkien legendarium.
>>> The true star of the show was of course the Nemesis system, which
>>> allowed the randomly generated orcs you meet to have some actual
>>> personality and history with you. I think most of the game's huge size
>>> (over 100gb which is kinda insane) might have been made up of assets to
>>> create this huge variety of characters. Even after playing 90 hours on
>>> this game I still was encountering variations that I hadn't met, or at
>>> least not recognized before.
>>>
>>> The ending was a bit weak, the DLC promised some more thorough ending,
>>> but in the end it also was quite a letdown. It ended with a cliffhanger
>>> that didn't really feel like it had the impact they wanted from it.
>>> (Sauron is defeated and the Bright Lord escapes).
>> 
>> It's wild to me that DLC can just retroactively "fix" a game's ending.
>> IMO, the only game that did it well was the first Phoenix Wright.
>> 
> Well, in this case the storyline was progressed. The main story was 
> about Talion fighting against Sauron between the Hobbit and The Lord of 
> the Rings (hampering Sauron's efforts in the time the ring was in the 
> Shire). You can play part of that in the epilogue of the main game, as 
> you have to fight a series of increasingly difficult sieges of your 
> fortresses (originally that was over 20 of them, this has been updated 
> to just 5 in the current version). Then you get a cut scene where it 
> lays out that the main character succumbed to the ring he was wearing 
> after all, finally getting killed when Sauron falls at the end of LOTR.
>
> The DLC goes into that process a bit more, showing his corruption by the 
> ring from the position of another person (the Elvish assassin Eltariel). 
> She also is in Mordor when Sauron falls and the Bright Lord 
> (Celebrimbor) escapes.
> I am conflicted if this actually was better or not. It does show a bit 
> more of the progress of the corruption in a way that was not possible to 
> show in the main game without changing the status quo too much (after 
> all you were supposed to keep playing and doing further sieges and 
> defenses).
>
>>> This was nominally the game Middle-Earth 2, even if you'd be hard
>>> pressed to remember that main title. Unfortunately it doesn't look like
>>> we are getting a part 3.
>>> I did hear WB games is working on a Wonder Woman game implementing the
>>> Nemesis system from this game, which... I dunno. it doesn't sound quite
>>> right. Might be good if they put some work into it.
>> 
>> 


Oh interesting.
-- 
user <candycane> is generated from /dev/urandom