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Path: ...!weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN MARCH 2024? Date: Wed, 3 Apr 2024 14:30:10 -0000 (UTC) Organization: the-candyden-of-code Lines: 57 Message-ID: <uujp5i$3vlnf$1@dont-email.me> References: <5opl0jdttbig6piphp01k4sp2ltjs51thn@4ax.com> <uug9u0$32clj$1@dont-email.me> <uuh039$37h9a$1@dont-email.me> <uuirtt$3ompm$1@dont-email.me> Injection-Date: Wed, 03 Apr 2024 14:30:10 +0200 (CEST) Injection-Info: dont-email.me; posting-host="fca4c9a33a08cd1b7b52a816531dfcb1"; logging-data="4183791"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+aF+aCY+V/Xp/jfWDILPtl+1iqufePKPalQ7Hsc2ngEQ==" User-Agent: slrn/pre1.0.4-9 (Linux) Cancel-Lock: sha1:8zNmea7rCtCPgNyib68ziN9o2hs= X-Face: b{dPmN&%4|lEo,wUO\"KLEOu5N_br(N2Yuc5/qcR5i>9-!^e\.Tw9?/m0}/~:UOM:Zf]% b+ V4R8q|QiU/R8\|G\WpC`-s?=)\fbtNc&=/a3a)r7xbRI]Vl)r<%PTriJ3pGpl_/B6!8pe\btzx `~R! r3.0#lHRE+^Gro0[cjsban'vZ#j7,?I/tHk{s=TFJ:H?~=]`O*~3ZX`qik`b:.gVIc-[$t/e ZrQsWJ >|l^I_[pbsIqwoz.WGA]<D Bytes: 4295 Kyonshi <gmkeros@gmail.com> wrote at 20:03 this Tuesday (GMT): > On 4/2/2024 3:10 PM, candycanearter07 wrote: >> Kyonshi <gmkeros@gmail.com> wrote at 19:03 this Monday (GMT): > >>> >>> I have been playing and finished Shadows of War. >>> This game actually was pretty good despite (or maybe because) it played >>> a bit fast and lose with the Tolkien legendarium. >>> The true star of the show was of course the Nemesis system, which >>> allowed the randomly generated orcs you meet to have some actual >>> personality and history with you. I think most of the game's huge size >>> (over 100gb which is kinda insane) might have been made up of assets to >>> create this huge variety of characters. Even after playing 90 hours on >>> this game I still was encountering variations that I hadn't met, or at >>> least not recognized before. >>> >>> The ending was a bit weak, the DLC promised some more thorough ending, >>> but in the end it also was quite a letdown. It ended with a cliffhanger >>> that didn't really feel like it had the impact they wanted from it. >>> (Sauron is defeated and the Bright Lord escapes). >> >> It's wild to me that DLC can just retroactively "fix" a game's ending. >> IMO, the only game that did it well was the first Phoenix Wright. >> > Well, in this case the storyline was progressed. The main story was > about Talion fighting against Sauron between the Hobbit and The Lord of > the Rings (hampering Sauron's efforts in the time the ring was in the > Shire). You can play part of that in the epilogue of the main game, as > you have to fight a series of increasingly difficult sieges of your > fortresses (originally that was over 20 of them, this has been updated > to just 5 in the current version). Then you get a cut scene where it > lays out that the main character succumbed to the ring he was wearing > after all, finally getting killed when Sauron falls at the end of LOTR. > > The DLC goes into that process a bit more, showing his corruption by the > ring from the position of another person (the Elvish assassin Eltariel). > She also is in Mordor when Sauron falls and the Bright Lord > (Celebrimbor) escapes. > I am conflicted if this actually was better or not. It does show a bit > more of the progress of the corruption in a way that was not possible to > show in the main game without changing the status quo too much (after > all you were supposed to keep playing and doing further sieges and > defenses). > >>> This was nominally the game Middle-Earth 2, even if you'd be hard >>> pressed to remember that main title. Unfortunately it doesn't look like >>> we are getting a part 3. >>> I did hear WB games is working on a Wonder Woman game implementing the >>> Nemesis system from this game, which... I dunno. it doesn't sound quite >>> right. Might be good if they put some work into it. >> >> Oh interesting. -- user <candycane> is generated from /dev/urandom