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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED.caffeine.csclub.uwaterloo.ca!not-for-mail From: rridge@csclub.uwaterloo.ca (Ross Ridge) Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: When Is A Game Old? Date: Wed, 10 Apr 2024 16:03:37 -0000 (UTC) Organization: A noiseless patient Spider Message-ID: <uv6d8o$1265i$1@dont-email.me> References: <6eh51jt0qrsfaprgpk8cgfibicimgcvge8@4ax.com> Injection-Date: Wed, 10 Apr 2024 16:03:37 -0000 (UTC) Injection-Info: dont-email.me; posting-host="caffeine.csclub.uwaterloo.ca:129.97.134.17"; logging-data="1120434"; mail-complaints-to="abuse@eternal-september.org" X-Newsreader: trn 4.0-test77 (Sep 1, 2010) Originator: rridge@csclub.uwaterloo.ca (Ross Ridge) Bytes: 1815 Lines: 19 Spalls Hurgenson <spallshurgenson@gmail.com> wrote: >So where do we draw the line between "oh man, that game is old!", >meaning it is visually or mechanically distinct from 'modern' games? >Obviously this is a very subjective and there will always be >exceptions to the rule, but how far back before you consider a game >'old' and notably different from a modern title? I'm not sure I draw that line anymore. To me any game that is more than a year old isn't new, but that doesn't make it old in my mind. There's maybe a boundary of roughly 15 to 20 years ago where I'd have trouble recommending a game to most people because the 3D graphics look particularily bad by modern standards. Even with 2D games, many people will have a problem with them because they usually only support a 4:3 aspect ratio and a limitted set of resolutions. -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rridge@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca:11068/ db //