Deutsch   English   Français   Italiano  
<v0ni3b$1k1l4$1@dont-email.me>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: JAB <noway@nochance.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: An HDR monitor is a big upgrade
Date: Mon, 29 Apr 2024 08:26:33 +0100
Organization: A noiseless patient Spider
Lines: 23
Message-ID: <v0ni3b$1k1l4$1@dont-email.me>
References: <45cq2jheh5ucoka6k4tgp23miftbc4p04q@4ax.com>
 <v0l5l4$vnnu$2@dont-email.me> <2m0t2jhum6v3evb1j087167bd3fk5qg06t@4ax.com>
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 7bit
Injection-Date: Mon, 29 Apr 2024 09:26:36 +0200 (CEST)
Injection-Info: dont-email.me; posting-host="6b68061cd4bdc9b5da5b8e5c93140ac8";
	logging-data="1705636"; mail-complaints-to="abuse@eternal-september.org";	posting-account="U2FsdGVkX19N8bKTbAA31vYTyJH6Duv0"
User-Agent: Mozilla Thunderbird
Cancel-Lock: sha1:RGZEjY//vR0mJ2J6E4sp5HqLArI=
Content-Language: en-GB
In-Reply-To: <2m0t2jhum6v3evb1j087167bd3fk5qg06t@4ax.com>
Bytes: 2363

On 28/04/2024 18:31, Spalls Hurgenson wrote:
> So it's not that I wouldn't notice the benefits of an HDR monitor...
> but I don't think it would have as much an effect on me. It's like the
> supposed advantages and increased fidelity of raytracing being added
> to games bypass me entirely. I've reached a level with satisfaction
> with modern visuals that the minor gains from such trickery barely
> register anymore. I'm more likely to see the underlying flaws that
> remain - the repeating textures, too-static world design, stuff like
> that - than I am to notice that the HDR effects make the lighting
> flicker 5% more realistically.

I did watch a video of a blind test for RTX and although this wasn't 
science it did have some interesting results. The three people who 
didn't really understand how traditional lighting effects worked where 
pretty much guessing but the one person who did understand got it right 
every time.

As a slight aside I did also read an interesting article that look at 
'perceived' frame-rates of the human eye. What that pointed to was there 
was quite a lot of variance between individuals so maybe the answer to 
that long standing debate about how much frame-rates matter isn't yes or 
no but instead it depends.