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From: "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
Newsgroups: comp.lang.c++,comp.lang.c
Subject: Re: Threads across programming languages
Date: Sat, 4 May 2024 13:35:19 -0700
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On 5/4/2024 10:25 AM, Ross Finlayson wrote:
> On 05/04/2024 09:03 AM, Ross Finlayson wrote:
>> On 05/03/2024 09:34 PM, Chris M. Thomasson wrote:
>>> On 5/3/2024 9:30 PM, Chris M. Thomasson wrote:
>>>> On 4/29/2024 9:44 AM, Ross Finlayson wrote:
>>>> [...]
>>>>
>>>> Have you ever read the following paper? Pretty nice!
>>>>
>>>> https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/tr-2001-39.pdf
>>>>
>>>>
>>>>
>>>> If not, read all...
>>>
>>> There is a way to do a little sort, gain a cohort and execute it. For
>>> instance all reads, writes, connections, accepts are all organized in a
>>> cohort.
>>>
>>> Instead of processing a read, write, read, read, write. Say:
>>>
>>> read, read, read, write, write
>>>
>>> To get better locality. I remember some functions on winnt. AcceptEx,
>>> ConnectEx, TransmitFile, TransmitPackets, ect... ;^)
>>>
>>> The main thing to use to wait on io completions:
>>>
>>> https://learn.microsoft.com/en-us/windows/win32/fileio/getqueuedcompletionstatusex-func
>>>
>>>
>>>
>>> https://learn.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
>>>
>>>
>>>
>>> https://learn.microsoft.com/en-us/windows/win32/api/mswsock/nc-mswsock-lpfn_connectex
>>>
>>>
>>>
>>> https://learn.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-transmitfile
>>>
>>>
>>>
>>> https://learn.microsoft.com/en-us/windows/win32/api/mswsock/nc-mswsock-lpfn_transmitpackets
>>>
>>>
>>>
>>> I used to use them all the time back in the day.
>>
>> How about Hillis' "Connection Machine" and xectors.
>>
>> "Affinity" is the most usual sort of notion of
>> locality and reference and that things that are
>> local are simpler to address and keep coherent,
>> having smaller address offsets.
>>
>> SIMD or single-instruction-multiple-data and
>> "clubbing cohorts" of routines that have a
>> common program counter in their next instruction,
>> seems a pretty simple idea, what with what enables
>> this is usually "content associative memory",
>> that routes things into buckets rather naturally.
>>
>> (In silico.)
>>
>> It's like "we'll just use content-associative-memory
>> and get a huge speed-up" and it's like "oh, what
>> if it's otherwise occupied". It's like "oh we'll
>> just add burst-buffers everywhere between units of
>> the traces on our dies to modulate rate control"
>> and it's like "there's no room on the layout".
>>
>> Then it's like "the chips made this and we wrote
>> a scheduler and now it's according to us" and
>> it's like "yeah, in a sense, it's system programming".
>>
>>
>> Which of course is quite "old hat" and all has "prior art".
>>
>>
> 
> 
> It reminds me of this time about fifteen years ago,
> I was at my desk and the phone rang. I answered
> the phone to "This is monitoring. Are you running
> a script?" And I say "Yeah, I'm running a script on
> monitoring." And they say "It's degrading prod."
> I say "Do you want me to stop it?" And they say "Yes."
> So, I hit Ctrl-C in that terminal as I'd designed my script
> to populate all the monitors and alerts and alarms for
> all the metrics of all the APIs and granular to the client
> and with rollups and suppressions to distinguish outages
> from use-cases, across all services across all regions,
> to not much care. Then I added a brief pause between
> calls and re-launched it.
> 
> Sometimes using all the resources isn't very fair.
> 
> 

Think of a client that would try to make the server use all of its 
resources and actually get into a major danger zone, even flag a malloc 
returning zero. Then there is non-paged memory to consider. On windows, 
each in flight OVERLAPPED operation uses non-paged memory... If that 
goes down, well, its not good at all... ;^o