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From: Kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.dnd
Subject: [PC Gamer] DnD's new rules will be available under a Creative Commons
 licence
Date: Wed, 8 May 2024 11:22:09 +0200
Organization: Campaign Wiki
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Source: 
https://www.pcgamer.com/games/rpg/dandds-new-rules-will-be-available-under-a-creative-commons-licence/

D&D's new rules will be available under a Creative Commons licence
By Jody Macgregor

Last year the Dungeons & Dragons community imploded over a leaked draft 
of a licence change that suggested Wizards of the Coast was planning to 
restrict how the D&D rules could be used by anyone publishing 
third-party supplements, or separate games derived from D&D's 5th 
edition ruleset. At the peak of the outrage, Wizards of the Coast fully 
retreated from the proposed changes, and promised to make the base rules 
available under a Creative Commons licence.

In January, Wizards lived up to that by putting version 5.1 of the 
Systems Reference Document into the Creative Commons. However, since 
revised versions of all three core rulebooks are on their way, with the 
Player's Handbook due in September, the Dungeon Master's Guide in 
November, and the Monster Manual in February of next year, the question 
remained: what would happen with future updates to the rules?

Wizards has now announced that "within weeks" of the revised Monster 
Manual's publication, the SRD will be updated to version 5.2 and also 
released under a Creative Commons licence. "It’s a massive update!" the 
FAQ promises. "SRD 5.2 will provide revised rules at the same scope as 
5.1. Creators will have the tools they need to create content using the 
revised and expanded ruleset. It will not, however, include lore 
references."

So don't expect trademarked monsters like illithids or beholders to 
suddenly appear in the Creative Commons, but do expect a bunch of new 
rules additions to D&D's fifth edition (weapon properties, maybe?) to 
make the leap.

Calling it a "massive update" is promising, but Wizards has been stingy 
with the SRD before. Version 5.1 only includes one feat, for instance, 
the not exactly world-shattering Grappler, and only one subclass for 
each class. That's why a game like Solasta: Crown of the Magister has to 
invent new feats and subclasses so you're not stuck playing the boring 
old fighter subclass of champion, which is the only one currently in the 
SRD. Fingers crossed version 5.2 is more generous with the revised 
rules' additions.
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