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From: Kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.dnd
Subject: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes
 Aasimar A Default Option
Date: Fri, 17 May 2024 09:58:02 +0200
Organization: Campaign Wiki
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So... Aasimar, Goliaths, and Orcs now become player races, and Greyhawk 
might be a standard setting?

I think Goliaths actually make a lot of sense, as they basically take 
the hulking brute archetype without all the baggage from ogres. (it's 
also basically Goliath from the Bible)

Aasimar also make sense, in a similar way to Tieflings. Although I don't 
think standardizing either to the form they are now did the characters 
any good.

Source: 
https://www.belloflostsouls.net/2024/05/dd-2024-edition-heads-back-to-greyhawk-makes-aasimar-a-default-option.html

D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option
J.R. Zambrano
3 Minute Read
May 15 2024

That Game Informer interview is a doozy, revealing some potent new 
details about the upcoming 2024 Player’s Handbook and beyond.

Yesterday, we got our first look at the new cover of D&D’s 2024 Player’s 
Handbook, thanks to an interview and teaser from Game Informer. But, it 
turns out, the gorgeous art of the new book isn’t the only thing 
revealed. Greyhawk beckons in the Dungeon Master’s Guide. Aasimar makes 
the jump to the default Player’s Handbook choice. And a surprising 
number of feats will be yours to choose from.

All of this is just a taste of things to come. It sounds like the 
2024-2025 revision of the rules is going to be bigger than we thought. 
Temperature is starting to rise on the ol’ excite-o-meter, which I guess 
measures temperature as well as excitement. Which I suppose makes sense. 
Heat makes molecules move. Heat also makes you really love or hate a 
wrestler. Plus where else are you going to see Val Kilmer and Al Pacino 
and Robert De Niro in the same movie?

You guessed it, Heat.

But we’re not here to talk about the incredible ensemble work of a 1995 
heist film that would prove to redefine the blueprint for the next 
decade at least. We’re here to talk about what we learned about the new 
Player’s Handbook.
Aasimar Confirmed for PHB

First, let’s start with the most exciting thing for a lot of players, 
Aasimar, the “I want to be the protagonist” option in D&D since time 
immemorial. Well, 1995, which is when Aasimar were first introduced. I’m 
not saying that the Aasimar are a direct result of the Michael Mann 
thriller, but I am saying that you couldn’t have one without the other.

Aasimar are everyone’s favorite special little princesses. They are 
humanoids descended from celestials that have glowing eyes, and can 
unleash the energy within to dramatic effects. And soon, they’ll be one 
of the options you can pick right alongside elves, dwarves, and gnomes. 
So says Game Informer, while also confirming that Goliaths and Orcs are 
core PHB options now:

     “Classic options like humans and elves — which, incidentally, are 
by far the most popular selections by players —are joined by new 
included options, like the planetouched Aasimar, the hulking Goliath, 
and mighty Orcs.”

This quote comes from a more in-depth interview, which you’ll have to 
subscribe to see in full. It also reveals that there are 75 new feats 
and that backgrounds may play an expanded role.

The other exciting detail emerging from the interview is for the DMs. 
Greyhawk, the D&D world of Gary Gygax’s home game that also became its 
own campaign setting, plays a bigger role in the world. The multiverse 
is still the “core setting,” but Greyhawk gets a little more fleshed out 
as an example of how to create a campaign setting of your own. You can 
also include a big poster map of Greyhawk to illustrate your adventures.

September is going to be a fun month if the new book is even half as fun 
as it sounds from this interview.