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From: Richard Damon <richard@damon-family.org>
Newsgroups: comp.theory,sci.logic
Subject: Re: Can D simulated by H terminate normally?
Date: Sat, 18 May 2024 09:11:56 -0400
Organization: i2pn2 (i2pn.org)
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On 5/1/24 8:10 PM, Richard Damon wrote:

> But you refuse to listen.
> 
> Remember, YOU are the one saying you are needing to change the 
> definition from the classical theory, where we have things well defined.
> 
> YOU have decider that H is just whatever C code you want to write for 
> it, and D is the input proved. (which doesn't actually match the Linz or 
> Sipser proof, but fairly close).
> 
> With THAT set of definitions we have a lot of options that break your 
> incorrectly assumed results.
> 
> The first method has been discussed here by Flibble. While the final 
> answer he got to doesn't fit the requirements, the first part of the 
> method DOES show that it is possible for an H to simulate to past line 3.
> 
> THe basic idea is that if H(M,d) finds that its simulation of M(d) get 
> to a call to H(M,d) then rather that your idea of just saying it will 
> get stuck and declair the input invalid, since there ARE a number of 
> possible inputs that there is a "correct" answer that H can give to 
> match the behavior of the direct execution of M(d), what H does is fork 
> its simulation into two threads.
> 
> Thread 1 continues the simulation assuming that the call to H(M,d) will 
> return a 1, and if that simulation reaches a halting state, then 1 is 
> the answer, and thread 2 can be abandoned.
> 
> Thread 2 continues the simulation assuming that the call to H(M,d) will 
> return a 0, and if that simulation reaches a provable non-halting 
> pattern, then 0 is the answer, and thread 1 can be abandoned.
> 
> It may be the case that BOTH answer could be correct, in which case 
> depending on exactly how the forking works and how long it takes each to 
> get to the answer, either answer might be given, but then, both are 
> correct.
> 
> It may be the case that neither answer can be shown correct, if Thread 
> one can prove that it will be non-halting and Thread 2 halts, then the 
> decider has proven the machine to be "contrary" to it. But it might be 
> the case that it never can figure that out, and it just doesn't answer.
> 
> But, in all cases, it gets past the call to H(M,d), so your criteria, 
> that NO H can get there is not meet.
> 
> 
> The second method uses the fact that you have not restricted what H is 
> allowed to do, and thus H can remember that it is simulating, and if a 
> call to H shows that it is currently doing a simulation, just 
> immediately return 0. Thus, H can actually correct simulate the 
> instruction at the call to H, as they will execute just a few 
> instructions testing that condition and returning, and thus not run into 
> the problem you ran into where H just couldn't simulate itself because 
> it got bogged down.
> 
> In this case it is actually true that the direct execution of D(D) 
> differs from the correct simulation of the input by H, as H is no longer 
> a "Computation" per the rules of Computation Theory, but you have 
> admitted that you are abandoning those, so it doesn't matter (of course 
> that make trying to get your results to apply to something similar 
> harder, but that is why you need to try to come up with some actual 
> definitons.)
> 
> So, by the rules of Compuation Theory, your H is not correct, but by 
> your lack of rules, your conclusion that H can not simulate past the 
> call are incorrect, so you proof is also broken.
> 

above is the part of the message where I proved your claim wrong.

Note in particular, the second method.

H just begins with the code:

int H(ptr x, ptr y) {
   static int flag = 0;
   if (flag) return 0;
   flag = 1

/* rest of H as is, but disabling the skipping of the simulation of H 
itself */

}


Note, This makes H not a "pure function" but that was explicitly NOT a 
requirement of you claim, only that no C function "H" could simulated 
the provided D past its call to H.

This H does, and because your structure explicitly puts H in the same 
execution context as D, they share that static value of flag, so the D 
call sees the flag as 1 and thus it returns immediately, and then D will 
reach its end state,


Thus, your claim that this is categorically impossible is disproven, and 
you are proven to not have sufficent understanding of the semantics of 
the C programing language, and that you habitually claim as obviously or 
self-evident truth things that are not, so any such statement from you 
is likely a LIE.