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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: olcott <polcott333@gmail.com>
Newsgroups: comp.lang.c++,comp.lang.c
Subject: Can you see that D correctly simulated by H remains stuck in
 recursive simulation?
Date: Thu, 23 May 2024 11:52:21 -0500
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typedef int (*ptr)();  // ptr is pointer to int function in C
00       int H(ptr p, ptr i);
01       int D(ptr p)
02       {
03         int Halt_Status = H(p, p);
04         if (Halt_Status)
05           HERE: goto HERE;
06         return Halt_Status;
07       }
08
09       int main()
10       {
11         H(D,D);
12         return 0;
13       }

The above template refers to an infinite set of H/D pairs where D is
correctly simulated by pure function H. This was done because many
reviewers used the shell game ploy to endlessly switch which H/D was
being referred to.

*Correct Simulation Defined*
This is provided because every reviewer had a different notion of
correct simulation that diverges from this notion.

In the above case a simulator is an x86 emulator that correctly emulates
at least one of the x86 instructions of D in the order specified by the
x86 instructions of D.

This may include correctly emulating the x86 instructions of H in the
order specified by the x86 instructions of H thus calling H(D,D) in
recursive simulation.

*Execution Trace*
Line 11: main() invokes H(D,D); H(D,D) simulates lines 01, 02, and 03 of
D. This invokes H(D,D) again to repeat the process in endless recursive
simulation.


-- 
Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
hits a target no one else can see." Arthur Schopenhauer