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From: Janis Papanagnou <janis_papanagnou+ng@hotmail.com>
Newsgroups: comp.lang.c
Subject: Re: Good hash for pointers
Date: Sat, 25 May 2024 23:13:31 +0200
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On 25.05.2024 19:56, Malcolm McLean wrote:
> On 25/05/2024 18:40, Tim Rentsch wrote:
>> Bonita Montero <Bonita.Montero@gmail.com> writes:
>>
>>> Am 25.05.2024 um 11:12 schrieb Tim Rentsch:
>>>
>>>> Your hash function is expensive to compute, moreso even
>>>> than the "FNV" function shown earlier.  In a case like
>>>> this one where the compares are cheap, it's better to
>>>> have a dumb-but-fast hash function that might need a
>>>> few more looks to find an open slot, because the cost
>>>> of looking is so cheap compared to computing the hash
>>>> function.
>>>
>>> A (size_t)pointer * LARGE_PRIME can be sufficient,
>>> ignoring the overflow.
>>
>> Plenty fast but the output quality is poor.  I tested
>> this scheme against four other hash functions, and in
>> four out of five workloads it was always dead last, by
>> a noticeable margin.
>>
> 
> The lower bits of a pointer are often all zeroes. And mutlipying by any
> integer will not set them. And that is catastrophic for a hash.

I haven't read all the thread, but if I'd be going to tackle that
I'd first try to map the pointer onto a fitting integral type (if
that's possible; sizeof()), or first "fold" (XOR) the upper/lower
parts of the pointer (so that zero-sequences, if they appear, also
won't affect the outcome too badly as a side effect) to reduce the
size of the data, and finally use any established hash algorithm
on the (folded/reduced) integral type.

Shall the created hash codes also be portable across platforms?

Janis