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From: olcott <polcott333@gmail.com>
Newsgroups: comp.theory,sci.logic
Subject: Re: How Partial Simulations correctly determine non-halting ---Mike
 Terry Error
Date: Tue, 4 Jun 2024 21:07:17 -0500
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On 6/4/2024 8:39 PM, John Smith wrote:
> On 5/06/24 03:33, olcott wrote:
>> On 6/4/2024 8:20 PM, John Smith wrote:
>>> On 4/06/24 20:02, olcott wrote:
>>>> Those words are dead obviously correct about how a partial simulation
>>>> does correctly determine the halt status of this function:
>>>>
>>>> void Infinite_Recursion2(u32 N)
>>>> {
>>>>      H(Infinite_Recursion2, (ptr)N);
>>>> }
>>>
>>> Does Infinite_Recursion2 halt?
>>
>> When halting is defined in the software engineering terms of
>> terminating normally then Infinite_Recursion2 does not even
>> halt when it runs out of stack space and crashes.
> 
> H always halts, and never runs out of stack space, because it is a 
> decider. How does Infinite_Recursion2 run out of stack space, if H 
> doesn't run out of stack space?
> 

When we are on actual physical machines as my fully operational
HH/DD are running put of stack space is possible.

-- 
Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
hits a target no one else can see." Arthur Schopenhauer