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From: John Smith <news2@immibis.com>
Newsgroups: comp.theory,sci.logic
Subject: Re: How Partial Simulations correctly determine non-halting ---Mike
Terry Error
Date: Wed, 5 Jun 2024 04:13:37 +0200
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On 5/06/24 04:07, olcott wrote:
> On 6/4/2024 8:39 PM, John Smith wrote:
>> On 5/06/24 03:33, olcott wrote:
>>> On 6/4/2024 8:20 PM, John Smith wrote:
>>>> On 4/06/24 20:02, olcott wrote:
>>>>> Those words are dead obviously correct about how a partial simulation
>>>>> does correctly determine the halt status of this function:
>>>>>
>>>>> void Infinite_Recursion2(u32 N)
>>>>> {
>>>>> H(Infinite_Recursion2, (ptr)N);
>>>>> }
>>>>
>>>> Does Infinite_Recursion2 halt?
>>>
>>> When halting is defined in the software engineering terms of
>>> terminating normally then Infinite_Recursion2 does not even
>>> halt when it runs out of stack space and crashes.
>>
>> H always halts, and never runs out of stack space, because it is a
>> decider. How does Infinite_Recursion2 run out of stack space, if H
>> doesn't run out of stack space?
>>
>
> When we are on actual physical machines as my fully operational
> HH/DD are running put of stack space is possible.
>
Then increase the stack space until it doesn't run out. Turing machines
can't run out of stack space unless you programmed them wrong.