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From: olcott <polcott333@gmail.com>
Newsgroups: comp.theory,sci.logic
Subject: Re: How Partial Simulations correctly determine non-halting ---Mike
 Terry Error
Date: Tue, 4 Jun 2024 21:19:22 -0500
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On 6/4/2024 9:13 PM, John Smith wrote:
> On 5/06/24 04:07, olcott wrote:
>> On 6/4/2024 8:39 PM, John Smith wrote:
>>> On 5/06/24 03:33, olcott wrote:
>>>> On 6/4/2024 8:20 PM, John Smith wrote:
>>>>> On 4/06/24 20:02, olcott wrote:
>>>>>> Those words are dead obviously correct about how a partial simulation
>>>>>> does correctly determine the halt status of this function:
>>>>>>
>>>>>> void Infinite_Recursion2(u32 N)
>>>>>> {
>>>>>>      H(Infinite_Recursion2, (ptr)N);
>>>>>> }
>>>>>
>>>>> Does Infinite_Recursion2 halt?
>>>>
>>>> When halting is defined in the software engineering terms of
>>>> terminating normally then Infinite_Recursion2 does not even
>>>> halt when it runs out of stack space and crashes.
>>>
>>> H always halts, and never runs out of stack space, because it is a 
>>> decider. How does Infinite_Recursion2 run out of stack space, if H 
>>> doesn't run out of stack space?
>>>
>>
>> When we are on actual physical machines as my fully operational
>> HH/DD are running put of stack space is possible.
>>
> 
> Then increase the stack space until it doesn't run out. Turing machines 
> can't run out of stack space unless you programmed them wrong.

It is fully operational C code it can run out of stack space
even if you give it googolplex of terabytes.

-- 
Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
hits a target no one else can see." Arthur Schopenhauer