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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> Newsgroups: sci.math Subject: Re: blender to visualize math (Penrose tiling as a projection from higher to lower dimensions Date: Fri, 14 Jun 2024 23:06:35 -0700 Organization: A noiseless patient Spider Lines: 26 Message-ID: <v4jb1c$3b7mr$2@dont-email.me> References: <v4ip6o$34gkf$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Sat, 15 Jun 2024 08:06:36 +0200 (CEST) Injection-Info: dont-email.me; posting-host="a764365b2fbf824c5902411804e10ffa"; logging-data="3514075"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19/UPSVlXgPleeBBECzMWKL1poWbaB9NBY=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:Sjha7zNn0/8gmHdRYPh5gy/lonI= In-Reply-To: <v4ip6o$34gkf$1@dont-email.me> Content-Language: en-US Bytes: 1991 On 6/14/2024 6:02 PM, sobriquet wrote: > > Hi! > This is a neat video that shows the power of blender (geometry nodes) to > visualize math. > To illustrate how aperiodic Penrose tilings can be viewed as a > projection from a 5 dimensional to a 2 dimensional space. > > https://www.youtube.com/watch?v=jJOTM2UGx70 Thanks for that. Also, creating weighted bones for animation... Very fun. Actually, I need to get back into my python code I created for blender. Fwiw it generated the following fractal: https://skfb.ly/oqPIU Python and Blender = Pretty Cool! :^) Iirc, my code created the fractal out of a bunch of objects, then I condensed all of them into a single mesh. A single object instead of multiple objects. Pretty cool. Blender is nice. Mixed with python as a quick scripting language for it is even better. I don't not necessarily like python, but I will gladly use it in Blender.