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From: Kyonshi <gmkeros@gmail.com>
Newsgroups: rec.games.frp.misc
Subject: Re: 1:1 time between campaign and real world
Date: Tue, 18 Jun 2024 18:43:35 +0200
Organization: EreborBBS InterNetNews
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 <v4op8f$1drtq$1@sibirocobombus.campaignwiki> <v4pshe$iat$1@dwalin.uucp>
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On 6/18/2024 4:34 PM, Alex Schroeder wrote:
> lkh <lkh@dwalin.uucp> wrote:
>>
>> I feel the real problem is, that STRICT TIME RECORS [were] NOT KEPT ...
>>
>> Why is your area so far in the future? Why are other areas so far behind?
>>
>> If every group agreed to share a common calender then this shouldn't
>> be an issue at all.
> 
> I think strict time records are kept (using a bot that keeps track of where
> each area is, with notes by referees about past and future events. It's
> well recorded all right, but the problem is that there aren't the same
> number of games per region. I run the most games, at the moment, and so –
> due to strict time record keeping and only loosely coupled calendars – my
> region ended up many weeks and months in the future. Now I'm trying to slow
> my region down but the alternative would be to convince all the other
> referees (some of them inactive at the moment) to speed up, skip ahead,
> etc. But it's their region, with their own time records being kept… it’s
> hard, socially.

I guess this is a reason why there aren't many games with strict time 
records and multiple DMs. I think this is an easy problem to run into.

So what's the solution?

I don't know if there would be anything, besides keeping the regions 
only loosely interconnected, with a lot of ignoring the obvious dating 
problems.