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Path: ...!2.eu.feeder.erje.net!feeder.erje.net!news.swapon.de!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: David Brown <david.brown@hesbynett.no> Newsgroups: comp.lang.c Subject: Re: Baby X is bor nagain Date: Fri, 21 Jun 2024 12:46:40 +0200 Organization: A noiseless patient Spider Lines: 25 Message-ID: <v53lmh$34g49$1@dont-email.me> References: <v494f9$von8$1@dont-email.me> <v49seg$14cva$1@raubtier-asyl.eternal-september.org> <v49t6f$14i1o$1@dont-email.me> <v4bcbj$1gqlo$1@raubtier-asyl.eternal-september.org> <v4bh56$1hibd$1@dont-email.me> <v4c0mg$1kjmk$1@dont-email.me> <v4c8s4$1lki1$4@dont-email.me> <20240613002933.000075c5@yahoo.com> <v4emki$28d1b$1@dont-email.me> <20240613174354.00005498@yahoo.com> <v4okn9$flpo$2@dont-email.me> <v4p37r$k32n$1@dont-email.me> <v4pei3$m5th$2@dont-email.me> <v523iu$2nli8$4@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Fri, 21 Jun 2024 12:46:41 +0200 (CEST) Injection-Info: dont-email.me; posting-host="017bd53d5809bfe07afbcdbc63488ddf"; logging-data="3293321"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+4/U30oTefYfmiGhOgA3PEzj5ANydBHv4=" User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Thunderbird/102.11.0 Cancel-Lock: sha1:35dEgcPZUpzYQLTTJByvkHKWQzo= Content-Language: en-GB In-Reply-To: <v523iu$2nli8$4@dont-email.me> Bytes: 2470 On 20/06/2024 22:31, Vir Campestris wrote: > On 17/06/2024 14:43, David Brown wrote: >>> >>> Compilation speed is important to everyone. That's why so many tricks >>> are used to get around the lack of speed in a big compiler, or so >>> many extra resources are thrown at the problem. >> >> What "tricks" ? > > Precompiled headers sprang to mind in about half a second. > > <https://en.wikipedia.org/wiki/Precompiled_header> > > Andy These are used primarily in C++, where you often have /very/ large headers that require a significant amount of analysis. In C, this is not remotely the same scale of problem. C headers are usually far shorter - and far simpler to process. (In a quick test on my system, #include <stdio.h> pulled in 792 lines, while #include <iostream> took 28152 lines.) In C++, compilation speed /is/ an issue. That's why we now have modules there.