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Path: ...!feed.opticnetworks.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Lawrence D'Oliveiro <ldo@nz.invalid> Newsgroups: comp.lang.fortran Subject: Re: Vintage Lunar Lander Game Date: Mon, 24 Jun 2024 23:23:40 -0000 (UTC) Organization: A noiseless patient Spider Lines: 7 Message-ID: <v5cv5s$15ttu$1@dont-email.me> References: <v562fc$3m4do$1@dont-email.me> <v5csrs$15f20$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Injection-Date: Tue, 25 Jun 2024 01:23:41 +0200 (CEST) Injection-Info: dont-email.me; posting-host="250b38e1e4730787d8a829a06e323428"; logging-data="1243070"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19yC67YUGZT4clOiezD/Tse" User-Agent: Pan/0.158 (Avdiivka; ) Cancel-Lock: sha1:crD54ozF2IvUNEKGgNhLu4T1qiI= Bytes: 1221 On Mon, 24 Jun 2024 17:44:13 -0500, Lynn McGuire wrote: > "Retired engineer discovers 55-year-old bug in Lunar Lander computer > game code" More to the point: <https://martincmartin.com/2024/06/14/how-i-found-a-55-year-old-bug-in-the-first-lunar-lander-game/>.