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Path: ...!3.eu.feeder.erje.net!2.eu.feeder.erje.net!feeder.erje.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur <justisaur@yahoo.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What difficultly level do you play one? Date: Sun, 7 Jul 2024 08:48:11 -0700 Organization: A noiseless patient Spider Lines: 51 Message-ID: <v6edbs$cvhd$2@dont-email.me> References: <v6dmq5$98ka$2@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Sun, 07 Jul 2024 17:48:12 +0200 (CEST) Injection-Info: dont-email.me; posting-host="e18c34f68e517b4531d1998dfc38a4aa"; logging-data="425517"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18r8Zgawm3PJkbngd+HGA7XOvDrnOiRrrA=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:sxtMweDptd0j/jN+y031+eJ08pc= In-Reply-To: <v6dmq5$98ka$2@dont-email.me> Content-Language: en-US Bytes: 3336 On 7/7/2024 2:23 AM, JAB wrote: > This one came up on a channel for table top miniatures games but they > did also talk about computer games. Now of course this is all personal > preference as there's no right way to enjoy games but the main thrust of > the argument was that the advantage of playing on easy mode (in the TT > context that was interchangeable with social) was it gives you a lot > more scope to be creative and play the game how you want and just try > things out to see what happens. > > That's certain how I approach CRPG's. I don't want to go through > numerous guides on how to build an optimal character, I want to pick > what I fancy playing. My general strategy is start on normal mode and if > it all becomes too much, which it often does as the game progresses and > your character/party becomes progressively less optimal, change it to > easy mode and carry on. > > One of the interesting parts they said is that if you're effectively > going to use someone else's build then what not just watch them playing > the game. Obviously that's a bit of hyperbole but I can understand their > point. > > So for me, yep I play on easy mode. I used to do that, or normal. Falout 3 started the cure for that, as the game is actually easier on the hardest difficulty because you level up much faster, and even though the enemies scale to you, your level makes you exponentially better. (with the 30 level cap from BS DLC, not so much just because enemies become annoying bullet sponges and aren't fun after level 20.) Dark Souls 3 finally fully cured me of that. I found I liked the challenge better. Sure I look up builds and weapons and whatnot, but I still try things out and change them to suit me, or abandon overused "op" build because they aren't fun, or the style just doesn't work for me. In fact I don't really like difficulty sliders at all now, as they tend to be much more poorly tuned, doing things like just turning the enemies into bullet sponges or one hit kills you on harder difficulties, and feels like just watching a movie with no challenge at lower difficulties. -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'