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Path: news.eternal-september.org!eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Lawrence D'Oliveiro <ldo@nz.invalid> Newsgroups: comp.arch Subject: Re: Misc: Applications of small floating point formats. Date: Thu, 1 Aug 2024 23:09:19 -0000 (UTC) Organization: A noiseless patient Spider Lines: 5 Message-ID: <v8h4iv$2e5g0$4@dont-email.me> References: <v8ehgr$1q8sr$1@dont-email.me> <v8eloq$1qs1a$1@dont-email.me> <v8flo3$23t8l$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Injection-Date: Fri, 02 Aug 2024 01:09:20 +0200 (CEST) Injection-Info: dont-email.me; posting-host="480e27b3b4cc073acc0e6062d3b4dc69"; logging-data="2561536"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+Oa+SvsrsSg1VQXapj4DVm" User-Agent: Pan/0.159 (Vovchansk; ) Cancel-Lock: sha1:7prWSvlMszXDwV6KvrQbw/bzzsU= On Thu, 1 Aug 2024 04:49:50 -0500, BGB wrote: > IME, typically OpenGL HDR framebuffers used 4x Binary16. OpenGL is only for on-screen stuff.