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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Lawrence D'Oliveiro <ldo@nz.invalid> Newsgroups: comp.arch Subject: Re: Misc: Applications of small floating point formats. Date: Fri, 2 Aug 2024 02:28:09 -0000 (UTC) Organization: A noiseless patient Spider Lines: 13 Message-ID: <v8hg7p$2k3mm$1@dont-email.me> References: <v8ehgr$1q8sr$1@dont-email.me> <v8eloq$1qs1a$1@dont-email.me> <v8flo3$23t8l$1@dont-email.me> <v8h4iv$2e5g0$4@dont-email.me> <v8h8hv$2epjk$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Injection-Date: Fri, 02 Aug 2024 04:28:10 +0200 (CEST) Injection-Info: dont-email.me; posting-host="480e27b3b4cc073acc0e6062d3b4dc69"; logging-data="2756310"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1856fFCBVB72yiT+Gom3GhD" User-Agent: Pan/0.159 (Vovchansk; ) Cancel-Lock: sha1:1bHgMc7bNRKHv5eBcUnh1SOv6T0= Bytes: 1424 On Thu, 1 Aug 2024 19:17:00 -0500, BGB wrote: > On 8/1/2024 6:09 PM, Lawrence D'Oliveiro wrote: > >> On Thu, 1 Aug 2024 04:49:50 -0500, BGB wrote: >> >>> IME, typically OpenGL HDR framebuffers used 4x Binary16. >> >> OpenGL is only for on-screen stuff. > > You can use it for offline rendering as well ... Not for serious use. Unless you can give some examples?