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Path: ...!feeds.phibee-telecom.net!3.eu.feeder.erje.net!feeder.erje.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur <justisaur@yahoo.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Epic Games app and their gd Store page Date: Mon, 5 Aug 2024 07:52:18 -0700 Organization: A noiseless patient Spider Lines: 70 Message-ID: <v8qov3$p8tk$2@dont-email.me> References: <jgenajlrpe7l72b8nc9pds15gea7lgsu6a@4ax.com> <ff1qajl5u01mg9dtcoq4otsa2m3tch9uj5@4ax.com> <v8kpjt$3bg7r$1@dont-email.me> <08isajlnmr16634rqdj6daq8ppa3up9nko@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Mon, 05 Aug 2024 16:52:19 +0200 (CEST) Injection-Info: dont-email.me; posting-host="a8e44570f96a1a6b09b79e37ff9fe382"; logging-data="828340"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+Z9CfpJ7ZWhNt35FXmBtI+0t9Oig022hM=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:UKUzJHvfpf2zg7I1ojF/cvGX6WA= In-Reply-To: <08isajlnmr16634rqdj6daq8ppa3up9nko@4ax.com> Content-Language: en-US Bytes: 4589 On 8/3/2024 9:02 AM, Spalls Hurgenson wrote: > On Sat, 3 Aug 2024 09:26:35 +0100, JAB <noway@nochance.com> wrote: > >> On 02/08/2024 17:33, Spalls Hurgenson wrote: >>> This is a problem that has been pointed out to Epic for YEARS, and yet >>> they don't do anything about it. User reviews? Nope. Forums? Nada. >>> Workshop? Missing. Streaming? Not here. Screenshots? Why bother? Being >>> able to launch directly into your library, bypassing the store-front? >>> Fuck no! >>> >>> So it is obvious that Epic isn't unaware of these issues. They >>> certainly don't lack the skill or resources to build something better. >>> The only conclusion is that they just don't care. None of that is >>> important to them. Hell, why should they want you to PLAY the games? >>> Just BUY them; that's all that is important. >> >> That's the part I really don't understand, if they want to rival Steam, >> or at least take a large share of the market, then you'd think they'd do >> at least some research into why Steam is so successful and come up with >> the answer that it's because it's more than just a store front as it >> also has lots of other useful features and Steam keep adding to them to >> try and create a better experience. > > Especially since so many others have tried the same and failed to > dethrone Valve. At best they competitors have found their own tiny > niche, but even then most of them also rely on Steam to actually drive > customers to their games. They're just annoying middleware that no > gamer really wants but we endure because we've no choice. But given > the option, we turn to Steam for our purchases and not UPlay or Origin > or BattleNet... or Epic. > > > >> It just comes across as if we throw enough money at it then everything >> will be fine. > > Epic's original spiel was that they'd offer games at a lower price, > and share more of that money with the developers. But while these are > both admirable goals, the former never really happened (games on EGS > aren't notably less expensive than anywhere else) and the second > ultimately wasn't enough to counter-balance the lackluster experience > of the client. That, followed up by Epic's tone-deaf missteps > (especially regarding third-party exclusives) turned off a lot of > people. And while people were happy to grab free games from Epic, it > does come across a lot like they're trying to buy people's loyalty, > which ironically worked against them. > > The impression is that everything about EGS is self-serving Epic's own > interests over those of the customers. Their refusal to improve their > client in any significant way --despite this being one of the main > complaints people have about EGS since the start-- may not be entirely > self-interested... but it sure comes across that way. I think if Epic > were to start rapidly adding features to the client, they'd win back a > lot of good will (and active users). And yet they don't. It also seems to be being used by indy devs as a sort of paid beta test. Get an exclusive 1 year to Epic, release your game that needs a whole lot of work there, after you've built a bit of an audience and fixed your game up, make a real release of the game on Steam. -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'