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From: JAB <noway@nochance.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Are 'we' too negative?
Date: Thu, 5 Sep 2024 09:06:17 +0100
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On 04/09/2024 15:52, Dimensional Traveler wrote:
> On 9/4/2024 2:13 AM, JAB wrote:
>> On 02/09/2024 18:33, Spalls Hurgenson wrote:
>>> On Mon, 2 Sep 2024 09:49:29 +0100, JAB <noway@nochance.com> wrote:
>>>
>>>> So first up is 'we' in this context refers to gamers in general and not
>>>> this group. So with that out of the way, this comes from Spall's
>>>> 'Favourite Era of Gaming' thread and something I watched (don't worry
>>>> about the video as most of it is irrelevant). Something that was talked
>>>> about was is the current gaming industry really that bad or is our
>>>> perception of games skewed by information available to us.
>>>
>>>
>>> My two cents:
>>>
>>>
>>> I don't think that the gaming public is too negative. Rather, I think
>>> it's a negative reaction to some awful trends in the industry. There
>>> are lots of examples of gamers being extremely positive about games,
>>> after all. Gamers WANT to love their games, but they're too often
>>> being disappointed by the people selling those games.
>>>
>> <snip>
>>
>> I do agree that there are real problems, especially with the big 
>> budget game segment, but this was more focused on is 'our' perception 
>> of how bad the games industry is biased due to the likes of social 
>> media, and I'll probably also add that the hype that publishers push, 
>> and indeed games journalists*, then meets the reality of the actual 
>> game. I've still not got over just how disappointed I was when my pre- 
>> order of Bio Shock arrived and I thought oh this is just a shooter in 
>> an underwater city. At least the metal case was nice!
>>
>> If I look at my YouTube feed for games then a lot of it is quite 
>> negative even if this is due to where a lot of the problems occur, big 
>> budget, also happen to be those that will generate clicks. Another way 
>> of looking at it is, if there was less focus on negativity for clicks 
>> would the overall perception be better or to put it simply is the 
>> gaming industry as a whole really that bad?
>>
>> *I still get irritated by the steady march of the score an average 
>> game can get. 70% is a game that's kinda ok and 80% is good but 
>> nothing to write home about?
>>
> If you want to start getting really meta about it this is part of a much 
> larger trend that has been ongoing for many decades.  More and more 
> money, and therefore power, being concentrated in a smaller percentage 
> of the population.  It isn't just computer games, its society as a whole.
> 

The UK has certainly gone down hill in the last ten years or so in that 
respect and particularly in politics with the proliferation of so called 
think tanks which are actually opaquely funded lobby groups almost all 
with a right wing agenda. It's not that this type of thing never 
happened before but instead the scale of it and also a government almost 
trying to normalise it.

So we had a MP who was caught taking money to ask questions in the House 
of Commons. You'd think that would be a clear resigning matter (a 
minister once resigned over lending his free rail pass to his then 
partner) especially as this came from an investigation by the 
parliamentary standards committee. Nope, our government (Tories) instead 
passed a law to say this was ok to protect one of their own. Less than a 
week latter they did a reverse ferret as it was just too much for the 
British public. Now they are confused as to why they had the worst 
result in a general election they've ever had.